Snapshot & Combatants at a Glance
Jeff Kali lost Eris in 78-0R6. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value56.1M ISK
Attackers5
Damage ShapeSmall engagement
Final BlowDuck-Edges
Top DamageDuck-Edges
Top Damage Share35.8%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpSpecial law enforcement department2 attacker(s)
Top allianceFraternity.5 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-18 05:52:51 UTC
Coords-429 380 095 302 · -250 207 272 832 · 20 207 369 976
ConstellationQA-P7J
Dropped6.77M ISK
Destroyed49.33M ISK
Fitted Value52.42M ISK
Item Stacks30
Dropped15 stacks / 2,363 qty
Destroyed15 stacks / 1,902 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Void S | 85 | 48 ISK | 4.1K ISK | Dropped | |
| Void S | 85 | 48 ISK | 4.1K ISK | Destroyed | |
| Void S | 85 | 48 ISK | 4.1K ISK | Dropped | |
| Void S | 85 | 48 ISK | 4.1K ISK | Dropped | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Dropped | |
| Void S | 85 | 48 ISK | 4.1K ISK | Destroyed | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Destroyed | |
| Void S | 85 | 48 ISK | 4.1K ISK | Destroyed | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Destroyed | |
| Interdiction Sphere Launcher I | 1 | 8.64M ISK | 8.64M ISK | Destroyed | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Dropped | |
| Void S | 85 | 48 ISK | 4.1K ISK | Destroyed | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Destroyed | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Dropped | |
| Warp Disrupt Probe | 3 | 104.6K ISK | 313.9K ISK | Dropped | |
| Light Ion Blaster II | 1 | 707.9K ISK | 707.9K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Quad LiF Restrained Microwarpdrive | 1 | 389.3K ISK | 389.3K ISK | Dropped | |
| Warp Scrambler II | 1 | 2.43M ISK | 2.43M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 1.15M ISK | 1.15M ISK | Destroyed | |
| Nanite Repair Paste | 4 | 263.5K ISK | 1.05M ISK | Dropped | |
| 400mm Crystalline Carbonide Restrained Plates | 1 | 432.4K ISK | 432.4K ISK | Destroyed | |
| Small Ancillary Armor Repairer | 1 | 61.08K ISK | 61.08K ISK | Destroyed | |
| Magnetic Field Stabilizer II | 1 | 1.07M ISK | 1.07M ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Ancillary Current Router II | 1 | 5.19M ISK | 5.19M ISK | Destroyed | |
| Small Hybrid Collision Accelerator I | 1 | 654.6K ISK | 654.6K ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Null S | 1,500 | 64 ISK | 96.47K ISK | Dropped | |
| Caldari Navy Antimatter Charge S | 1,500 | 1.26K ISK | 1.89M ISK | Destroyed | |
| Nanite Repair Paste | 53 | 263.5K ISK | 13.96M ISK | Destroyed | |
| Warp Disrupt Probe | 18 | 104.6K ISK | 1.88M ISK | Dropped | |
| Void S | 576 | 48 ISK | 27.77K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers5
Final BlowDuck-Edges
Final Blow ContextExequror Navy Issue · Heavy Neutron Blaster II
Top Damage ContextExequror Navy Issue · 3,455 damage · 35.8%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Duck-Edges | Chaos arbiter | Fraternity. | Exequror Navy Issue | Heavy Neutron Blaster II | 3,455 | 35.8% |
| TCSMOfficial | KheshigFleet | Fraternity. | Capsule | Heavy Entropic Disintegrator II | 2,813 | 29.2% |
| cowjazz | Special law enforcement department | Fraternity. | Unknown | Small Focused Beam Laser II | 2,600 | 26.9% |
| Zzzzmishi | YeLuo-XingHai | Fraternity. | Exequror Navy Issue | Warrior II | 781 | 8.1% |
| TKmonkey | Special law enforcement department | Fraternity. | Sabre | 125mm Gatling AutoCannon II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.