Snapshot & Combatants at a Glance
candlelight lost Capsule in Amamake. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value11.14M ISK
Attackers6
Damage ShapeHeavy damage carry
Final BlowShadow-Ops1
Top DamageShadow-Ops1
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpSerenity Moe University3 attacker(s)
Top allianceFraternity Auxiliary3 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-28 15:07:49 UTC
Coords-442 645 590 234 · -58 822 026 340 · 1 018 747 336 985
ConstellationHed
Dropped0 ISK
Destroyed11.14M ISK
Fitted Value10K ISK
Item Stacks2
Dropped0 stacks / 0 qty
Destroyed2 stacks / 2 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Zainou 'Gypsy' CPU Management EE-602 | 1 | 7.28M ISK | 7.28M ISK | Destroyed | |
| Zainou 'Gnome' Weapon Upgrades WU-1003 | 1 | 11.36M ISK | 11.36M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers6
Final BlowShadow-Ops1
Final Blow ContextCorax · Scourge Light Missile
Top Damage ContextCorax · 461 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Shadow-Ops1 | Serenity Moe University | Fraternity Auxiliary | Corax | Scourge Light Missile | 461 | 100.0% |
| Yakanshob Hashur | Chaos arbiter | Fraternity. | Caracal Navy Issue | Heavy Assault Missile Launcher II | 0 | 0.0% |
| Pinz520 | Serenity Moe University | Fraternity Auxiliary | Caracal Navy Issue | Prototype 'Arbalest' Heavy Assault Missile Launcher I | 0 | 0.0% |
| Atrmisia | Serenity Moe University | Fraternity Auxiliary | Caracal | Experimental SV-2000 Rapid Light Missile Launcher | 0 | 0.0% |
| 61 smiling | Chaos arbiter | Fraternity. | Machariel | Abyssal Warp Disruptor | 0 | 0.0% |
| Der letzte Barde | Chaos arbiter | Fraternity. | Jaguar | Warp Disruptor II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.