Snapshot & Combatants at a Glance
Unknown lost Mobile Small Warp Disruptor I in Arvasaras. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value1.34M ISK
Attackers9
Damage ShapeHeavy damage carry
Final BlowLuna Veardi
Top DamageLuna Veardi
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpImperrors Children8 attacker(s)
Top alliance7.628 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-07-04 13:43:00 UTC
Coords9 346 525 889 380 · 1 386 674 540 651 · 1 280 158 476 972
ConstellationKrai Veles
Dropped0 ISK
Destroyed1.34M ISK
Fitted Value1.34M ISK
Item Stacks0
Dropped0 stacks / 0 qty
Destroyed0 stacks / 0 qty
No fitting or loot rows were available in this killmail payload.
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers9
Final BlowLuna Veardi
Final Blow ContextRetribution · Small Focused Pulse Laser II
Top Damage ContextRetribution · 10,696 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Luna Veardi | Hydra Industrial Corp. | — | Retribution | Small Focused Pulse Laser II | 10,696 | 100.0% |
| Shadow Wizard X | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard IV | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard VII | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard VIII | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard VI | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard V | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard II | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
| Shadow Wizard IX | Imperrors Children | 7.62 | Unknown | Torpedo Launcher II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.