Snapshot & Combatants at a Glance
Boiemooschde lost Caracal in OJT-J3. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value35.17M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-07-12 17:18:22 UTC
Coords1 618 559 630 439 · 290 637 744 708 · 1 724 067 385 748
ConstellationNT1-5Q
Dropped5.79M ISK
Destroyed29.39M ISK
Fitted Value25.91M ISK
Item Stacks32
Dropped10 stacks / 2,007 qty
Destroyed22 stacks / 2,063 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.17M ISK | 1.17M ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 858 ISK | 17.16K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.17M ISK | 1.17M ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 858 ISK | 17.16K ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 858 ISK | 17.16K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.17M ISK | 1.17M ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.17M ISK | 1.17M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 20 | 858 ISK | 17.16K ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 20 | 858 ISK | 17.16K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.17M ISK | 1.17M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 50MN Quad LiF Restrained Microwarpdrive | 1 | 352.1K ISK | 352.1K ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 3.04M ISK | 3.04M ISK | Destroyed | |
| Large F-S9 Regolith Compact Shield Extender | 1 | 67.42K ISK | 67.42K ISK | Dropped | |
| Large Shield Extender II | 1 | 1.22M ISK | 1.22M ISK | Destroyed | |
| Navy Cap Booster 400 | 1 | 702.6K ISK | 702.6K ISK | Destroyed | |
| Small Capacitor Booster II | 1 | 571K ISK | 571K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 1.95M ISK | 1.95M ISK | Dropped | |
| Ballistic Control System II | 1 | 991.9K ISK | 991.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 991.9K ISK | 991.9K ISK | Dropped | |
| Ballistic Control System II | 1 | 991.9K ISK | 991.9K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Ionic Field Projector I | 1 | 67.08M ISK | 67.08M ISK | Destroyed | |
| Medium Rocket Fuel Cache Partition I | 1 | 1.3M ISK | 1.3M ISK | Destroyed | |
| Medium Hydraulic Bay Thrusters I | 1 | 1.59M ISK | 1.59M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warrior II | 2 | 572.1K ISK | 1.14M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 706 | 858 ISK | 605.7K ISK | Destroyed | |
| Caldari Navy Antimatter Charge S | 230 | 1.48K ISK | 339.5K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 977 | 957 ISK | 935.1K ISK | Destroyed | |
| Navy Cap Booster 400 | 25 | 702.6K ISK | 17.56M ISK | Destroyed | |
| Nanite Repair Paste | 50 | 69.14K ISK | 3.46M ISK | Destroyed | |
| Nanite Repair Paste | 50 | 69.14K ISK | 3.46M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 946 | 987 ISK | 933.5K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 966 | 873 ISK | 843.4K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextAlvus Queen · Unknown weapon
Top Damage ContextAlvus Queen · 11,029 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | Alvus Queen | — | 11,029 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.