Snapshot & Combatants at a Glance
waynemcbain lost Manticore in Nema. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpAmarr Navy1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks13
Dropped5 stacks / 48 qty
Destroyed8 stacks / 10 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scourge Rage Torpedo | 2 | 1.78K ISK | 3.56K ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scourge Rage Torpedo | 42 | 1.78K ISK | 74.66K ISK | Dropped | |
| Covert Ops Cloaking Device II | 1 | 5.7M ISK | 5.7M ISK | Destroyed | |
| Concussion Bomb | 2 | 1.93M ISK | 3.87M ISK | Dropped | |
| Phased Scoped Target Painter | 1 | 49.04K ISK | 49.04K ISK | Destroyed | |
| Torpedo Launcher II | 1 | 5.25M ISK | 5.25M ISK | Destroyed | |
| Torpedo Launcher II | 2 | 5.25M ISK | 10.5M ISK | Dropped | |
| J5 Enduring Warp Disruptor | 1 | 1.53M ISK | 1.53M ISK | Dropped | |
| Ballistic Control System II | 1 | 1.01M ISK | 1.01M ISK | Destroyed | |
| Bomb Launcher I | 1 | 3.07M ISK | 3.07M ISK | Destroyed | |
| Small Auxiliary Thrusters I | 2 | 495.2K ISK | 990.4K ISK | Destroyed | |
| 5MN Microwarpdrive II | 1 | 5.62M ISK | 5.62M ISK | Dropped | |
| Nanofiber Internal Structure II | 1 | 324.3K ISK | 324.3K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextAmarr Sentry Gun · Unknown weapon
Top Damage ContextAmarr Sentry Gun · 1,000 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Amarr Navy | — | Amarr Sentry Gun | — | 1,000 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.