Snapshot & Combatants at a Glance
Valen Korg lost Caracal in Aset. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpKOZA Z PIEKLA1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks13
Dropped8 stacks / 4,423 qty
Destroyed5 stacks / 118 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scourge Light Missile | 1,854 | 15 ISK | 27.38K ISK | Dropped | |
| Inferno Light Missile | 763 | 18 ISK | 13.66K ISK | Dropped | |
| Nova Light Missile | 889 | 13 ISK | 11.65K ISK | Dropped | |
| Mjolnir Light Missile | 802 | 19 ISK | 14.97K ISK | Dropped |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Prototype 'Arbalest' Rapid Light Missile Launcher | 4 | 1.09M ISK | 4.37M ISK | Destroyed | |
| Prototype 'Arbalest' Rapid Light Missile Launcher | 1 | 1.09M ISK | 1.09M ISK | Dropped | |
| Ballistic Control System I | 2 | 114.7K ISK | 229.5K ISK | Destroyed | |
| EM Shield Hardener I | 1 | 200.1K ISK | 200.1K ISK | Dropped | |
| Scourge Light Missile | 109 | 15 ISK | 1.61K ISK | Destroyed | |
| Scourge Light Missile | 112 | 15 ISK | 1.65K ISK | Dropped | |
| Multispectrum Shield Hardener I | 1 | 808.6K ISK | 808.6K ISK | Dropped | |
| 10MN Afterburner I | 1 | 1.1M ISK | 1.1M ISK | Destroyed | |
| Large Shield Extender I | 2 | 189.1K ISK | 378.3K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowZed Payne
Final Blow ContextCaracal Navy Issue · Caldari Navy Scourge Heavy Missile
Top Damage ContextCaracal Navy Issue · 8,797 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Zed Payne | KOZA Z PIEKLA | — | Caracal Navy Issue | Caldari Navy Scourge Heavy Missile | 8,797 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.