Snapshot & Combatants at a Glance
BENJAMENIZER lost Griffin in 5-CQDA. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers5
Damage ShapeSmall engagement
Final BlowVladamir Xar
Top DamageDark SpaceKnight
Top Damage Share51.2%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpThe first genesis3 attacker(s)
Top allianceBricK sQuAD.5 attacker(s)
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks8
Dropped4 stacks / 5 qty
Destroyed4 stacks / 5 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Microwarpdrive I | 1 | 316.9K ISK | 316.9K ISK | Dropped | |
| Medium Shield Extender I | 1 | 41.27K ISK | 41.27K ISK | Destroyed | |
| Ladar ECM I | 1 | 137.8K ISK | 137.8K ISK | Dropped | |
| Micro Auxiliary Power Core I | 1 | 371K ISK | 371K ISK | Dropped | |
| Salvager I | 1 | 105.8K ISK | 105.8K ISK | Destroyed | |
| Salvager I | 2 | 105.8K ISK | 211.6K ISK | Dropped | |
| Magnetometric ECM I | 1 | 101.4K ISK | 101.4K ISK | Destroyed | |
| Small Particle Dispersion Augmentor I | 2 | 78.36K ISK | 156.7K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers5
Final BlowVladamir Xar
Final Blow ContextTaranis · Light Ion Blaster II
Top Damage ContextRapier · 817 damage · 51.2%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Dark SpaceKnight | Interstellar eXodus | BricK sQuAD. | Rapier | Valkyrie II | 817 | 51.2% |
| Vladamir Xar | The first genesis | BricK sQuAD. | Taranis | Light Ion Blaster II | 779 | 48.8% |
| Harvey Skywarker | Higher Than Everest | BricK sQuAD. | Sabre | Warp Disrupt Probe | 0 | 0.0% |
| Toffee | The first genesis | BricK sQuAD. | Arazu | 250mm Light Artillery Cannon II | 0 | 0.0% |
| Taqua | The first genesis | BricK sQuAD. | Falcon | Radar ECM II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.