Snapshot & Combatants at a Glance
Grinding Current lost Thrasher in Raussinen. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpCONCORD1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks14
Dropped5 stacks / 65 qty
Destroyed9 stacks / 68 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 200mm AutoCannon II | 5 | 809.6K ISK | 4.05M ISK | Destroyed | |
| 200mm AutoCannon II | 2 | 809.6K ISK | 1.62M ISK | Dropped | |
| Tracking Speed Script | 1 | 20.86K ISK | 20.86K ISK | Destroyed | |
| Gyrostabilizer II | 1 | 1.45M ISK | 1.45M ISK | Destroyed | |
| Gyrostabilizer II | 1 | 1.45M ISK | 1.45M ISK | Dropped | |
| F-12 Enduring Tracking Computer | 1 | 31.81K ISK | 31.81K ISK | Dropped | |
| 5MN Y-T8 Compact Microwarpdrive | 1 | 991.1K ISK | 991.1K ISK | Destroyed | |
| Caldari Navy Nova Rocket | 12 | 748 ISK | 8.97K ISK | Destroyed | |
| Small Projectile Collision Accelerator I | 1 | 154.5K ISK | 154.5K ISK | Destroyed | |
| OE-5200 Rocket Launcher | 1 | 1.11M ISK | 1.11M ISK | Destroyed | |
| Warp Disruptor I | 1 | 415.4K ISK | 415.4K ISK | Dropped | |
| Small Projectile Burst Aerator I | 1 | 145.4K ISK | 145.4K ISK | Destroyed | |
| Hail S | 45 | 70 ISK | 3.17K ISK | Destroyed | |
| Hail S | 60 | 70 ISK | 4.22K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextConcord POLICE Captain · Unknown weapon
Top Damage ContextConcord POLICE Captain · 2,398 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | CONCORD | — | Concord POLICE Captain | — | 2,398 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.