Snapshot & Combatants at a Glance
Unknown lost Warp Scrambling Battery in J114518. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers12
Damage ShapeHeavy damage carry
Final BlowHannah Dorotuar
Top DamageJovrix
Top Damage Share74.7%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpPosthuman Society12 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks0
Dropped0 stacks / 0 qty
Destroyed0 stacks / 0 qty
No fitting or loot rows were available in this killmail payload.
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers12
Final BlowHannah Dorotuar
Final Blow ContextRevelation · Dual Giga Pulse Laser I
Top Damage ContextMoros · 982,067 damage · 74.7%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Jovrix | Posthuman Society | — | Moros | Moros | 982,067 | 74.7% |
| Hannah Dorotuar | Posthuman Society | — | Revelation | Dual Giga Pulse Laser I | 332,473 | 25.3% |
| Cyhid | Posthuman Society | — | Tengu | Scourge Fury Heavy Missile | 500 | 0.0% |
| Yautja Shrapnel | Posthuman Society | — | Manticore | Prototype 'Arbalest' Torpedo Launcher | 175 | 0.0% |
| Technoprobe | Posthuman Society | — | Legion | Heavy Pulse Laser II | 0 | 0.0% |
| ObsidianShocker | Posthuman Society | — | Absolution | Absolution | 0 | 0.0% |
| Vandango Audene | Posthuman Society | — | Proteus | Heavy Neutron Blaster II | 0 | 0.0% |
| The Aggressor | Posthuman Society | — | Damnation | 125mm Railgun II | 0 | 0.0% |
| czMulti | Posthuman Society | — | Proteus | Heavy Neutron Blaster II | 0 | 0.0% |
| lostrav3n | Posthuman Society | — | Legion | Legion | 0 | 0.0% |
| Arox Dax | Posthuman Society | — | Helios | Heavy Pulse Laser II | 0 | 0.0% |
| Blunt22man | Posthuman Society | — | Proteus | Proteus | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.