Snapshot & Combatants at a Glance
BLACKBEARD131 lost Thrasher in Lamaa. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpIn Exile.1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks26
Dropped11 stacks / 113 qty
Destroyed15 stacks / 542 qty
High Slots
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Y-T8 Compact Microwarpdrive | 1 | 747.5K ISK | 747.5K ISK | Dropped | |
| Warp Disruptor II | 1 | 2M ISK | 2M ISK | Destroyed | |
| Sensor Booster II | 1 | 1.16M ISK | 1.16M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 1.15M ISK | 1.15M ISK | Dropped | |
| Tracking Enhancer II | 1 | 1.07M ISK | 1.07M ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Projectile Metastasis Adjuster I | 1 | 46.59K ISK | 46.59K ISK | Destroyed | |
| Small Projectile Collision Accelerator I | 1 | 172K ISK | 172K ISK | Destroyed | |
| Small Targeting System Subcontroller I | 1 | 450.4K ISK | 450.4K ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Republic Fleet Phased Plasma S | 219 | 712 ISK | 156K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 130 | 915 ISK | 118.9K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowBud Good
Final Blow ContextIshkur · Light Neutron Blaster II
Top Damage ContextIshkur · 2,700 damage · 94.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Bud Good | In Exile. | — | Ishkur | Light Neutron Blaster II | 2,700 | 94.6% |
| Unknown | Unknown | — | Imperial Destroyer | — | 154 | 5.4% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.