Snapshot & Combatants at a Glance
Jeff Monterosso lost Thrasher in Enden. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowAngelus Ryan
Top DamageAngelus Ryan
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpDred Nots1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks11
Dropped7 stacks / 2,926 qty
Destroyed4 stacks / 82 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 250mm Light Gallium Cannon | 1 | 110.5K ISK | 110.5K ISK | Destroyed | |
| Fusion S | 40 | 34 ISK | 1.35K ISK | Destroyed | |
| Fusion S | 40 | 34 ISK | 1.35K ISK | Destroyed | |
| Fusion S | 40 | 34 ISK | 1.35K ISK | Dropped | |
| 250mm Light Gallium Cannon | 1 | 110.5K ISK | 110.5K ISK | Dropped | |
| 250mm Light Gallium Cannon | 1 | 110.5K ISK | 110.5K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 10MN Afterburner I | 1 | 2.11M ISK | 2.11M ISK | Dropped | |
| 'Langour' Drive Disruptor I | 1 | — | — | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control I | 1 | 121.6K ISK | 121.6K ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Fusion S | 2,880 | 34 ISK | 97K ISK | Dropped | |
| 250mm Light Gallium Cannon | 2 | 110.5K ISK | 221K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowAngelus Ryan
Final Blow ContextVengeance · Inferno Rage Rocket
Top Damage ContextVengeance · 2,311 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Angelus Ryan | Dred Nots | — | Vengeance | Inferno Rage Rocket | 2,311 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.