Snapshot & Combatants at a Glance
Ice Time lost Skiff in 6-O5GY. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpGuristas1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks11
Dropped6 stacks / 7 qty
Destroyed5 stacks / 7 qty
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Hobgoblin I | 1 | 15.09K ISK | 15.09K ISK | Destroyed | |
| Hobgoblin I | 2 | 15.09K ISK | 30.18K ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Mercoxit Asteroid Mining Crystal Type A II | 1 | 1.93M ISK | 1.93M ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Pithi B-Type Small Shield Booster | 1 | 153.8M ISK | 153.8M ISK | Dropped | |
| Mining Laser Upgrade II | 2 | 762.8K ISK | 1.53M ISK | Destroyed | |
| Modulated Deep Core Strip Miner II | 1 | 6.98M ISK | 6.98M ISK | Dropped | |
| Survey Scanner II | 1 | 778.6K ISK | 778.6K ISK | Dropped | |
| Mercoxit Asteroid Mining Crystal Type A II | 1 | 1.93M ISK | 1.93M ISK | Dropped | |
| Caldari Navy Kinetic Shield Hardener | 1 | 6.23M ISK | 6.23M ISK | Destroyed | |
| Large Kinetic Shield Reinforcer I | 2 | 719.4K ISK | 1.44M ISK | Destroyed | |
| 1MN Afterburner II | 1 | 4.21M ISK | 4.21M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextGuristas Terrorist · Unknown weapon
Top Damage ContextGuristas Terrorist · 1,436 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Guristas | — | Guristas Terrorist | — | 1,436 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.