Snapshot & Combatants at a Glance
mvlastcall lost Capsule in QX-LIJ. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers8
Damage ShapeHeavy damage carry
Final BlowMonkey Onnlin
Top DamageMonkey Onnlin
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpSorry We're In Your Space Eh3 attacker(s)
Top allianceSeventh Sanctum.3 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2021-08-22 01:42:53 UTC
Coords-280 366 816 577 · 3 203 352 242 · 972 367 506 221
ConstellationB4H-9W
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks0
Dropped0 stacks / 0 qty
Destroyed0 stacks / 0 qty
No fitting or loot rows were available in this killmail payload.
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers8
Final BlowMonkey Onnlin
Final Blow ContextDraugur · Veles Light Entropic Disintegrator
Top Damage ContextDraugur · 461 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Monkey Onnlin | Universal Fleet Operations | — | Draugur | Veles Light Entropic Disintegrator | 461 | 100.0% |
| uff ae | BRUTAL GENESIS | GaNg BaNg TeAm | Kikimora | Warp Disruptor II | 0 | 0.0% |
| Salvage Rat | Sorry We're In Your Space Eh | Seventh Sanctum. | Svipul | Warp Disruptor II | 0 | 0.0% |
| Atecake | Universal Fleet Operations | — | Kikimora | Warp Disruptor II | 0 | 0.0% |
| ZigZagMan | Sorry We're In Your Space Eh | Seventh Sanctum. | Sabre | X5 Enduring Stasis Webifier | 0 | 0.0% |
| Fat Zero | Revenent Defence Corperation | Ishuk-Raata Enforcement Directive | Kikimora | Caldari Navy Warp Disruptor | 0 | 0.0% |
| pongball | Nameless Minions | GaNg BaNg TeAm | Kikimora | Warp Disruptor II | 0 | 0.0% |
| BlackSnowWolf | Sorry We're In Your Space Eh | Seventh Sanctum. | Stiletto | Dark Blood Warp Scrambler | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.