Snapshot & Combatants at a Glance
Thomas Tomat lost Cerberus in UNAG-6. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers60
Damage ShapeMass fleet pile-on
Final BlowUnion Pivo
Top DamageDamillio
Top Damage Share4.2%
Engagement Fingerprint
Large attacker count; top damage is only part of the story.
Top corpState War Academy4 attacker(s)
Top allianceLegendary-Rejects2 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2021-09-09 19:41:05 UTC
Coords-1 250 288 156 436 · -53 992 328 094 · 442 349 224 260
ConstellationA3-T8B
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks35
Dropped14 stacks / 1,289 qty
Destroyed21 stacks / 6,976 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 11 | 863 ISK | 9.49K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 4 | 863 ISK | 3.45K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 11 | 863 ISK | 9.49K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 11 | 863 ISK | 9.49K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 11 | 863 ISK | 9.49K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 4 | 863 ISK | 3.45K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.12M ISK | 1.12M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Multispectrum Shield Hardener II | 1 | 2.98M ISK | 2.98M ISK | Destroyed | |
| 10MN Afterburner II | 1 | 4M ISK | 4M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.19M ISK | 1.19M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.19M ISK | 1.19M ISK | Dropped | |
| EM Shield Hardener II | 1 | 2.08M ISK | 2.08M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 995.2K ISK | 995.2K ISK | Destroyed | |
| Ballistic Control System II | 1 | 995.2K ISK | 995.2K ISK | Destroyed | |
| Assault Damage Control II | 1 | 420.9K ISK | 420.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 995.2K ISK | 995.2K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer II | 1 | 4.63M ISK | 4.63M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.75M ISK | 1.75M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nova Fury Light Missile | 600 | 154 ISK | 92.25K ISK | Destroyed | |
| Caldari Navy Mjolnir Light Missile | 647 | 863 ISK | 558.4K ISK | Dropped | |
| Synth Crash Booster | 1 | 2.98M ISK | 2.98M ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 1,600 | 881 ISK | 1.41M ISK | Destroyed | |
| Mjolnir Fury Light Missile | 600 | 92 ISK | 55.19K ISK | Destroyed | |
| Scourge Precision Light Missile | 600 | 68 ISK | 40.93K ISK | Destroyed | |
| Scourge Fury Light Missile | 326 | 281 ISK | 91.5K ISK | Destroyed | |
| Nanite Repair Paste | 50 | 41.93K ISK | 2.1M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 1,312 | 978 ISK | 1.28M ISK | Destroyed | |
| Mjolnir Precision Light Missile | 600 | 82 ISK | 49.34K ISK | Destroyed | |
| Inferno Precision Light Missile | 558 | 80 ISK | 44.78K ISK | Dropped | |
| Inferno Fury Light Missile | 1,302 | 67 ISK | 86.92K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers60
Final BlowUnion Pivo
Final Blow ContextWolf · 200mm AutoCannon II
Top Damage ContextWolf · 992 damage · 4.2%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.