Snapshot & Combatants at a Glance
Lt Ing Meth lost Caracal in 03-OR2. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers7
Damage ShapeSmall engagement
Final BlowShadeforce
Top DamagePrimus Assassius
Top Damage Share29.0%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpFight Cats Corp2 attacker(s)
Top allianceLEGIO ASTARTES ARCANUM1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2022-01-14 19:37:53 UTC
Coords20 671 363 942 · -55 219 319 803 · 447 027 584 383
Constellation02QH-A
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks25
Dropped9 stacks / 2,061 qty
Destroyed16 stacks / 5,917 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Destroyed | |
| Scourge Fury Light Missile | 13 | 285 ISK | 3.71K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Destroyed | |
| Scourge Fury Light Missile | 13 | 285 ISK | 3.71K ISK | Destroyed | |
| Scourge Fury Light Missile | 13 | 285 ISK | 3.71K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Destroyed | |
| Scourge Fury Light Missile | 13 | 285 ISK | 3.71K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.08M ISK | 1.08M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Destroyed | |
| 10MN Monopropellant Enduring Afterburner | 1 | 210K ISK | 210K ISK | Dropped | |
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 3.52M ISK | 3.52M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.29M ISK | 1.29M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Guidance Enhancer II | 1 | 955.4K ISK | 955.4K ISK | Dropped | |
| Damage Control II | 1 | 1.15M ISK | 1.15M ISK | Destroyed | |
| Ballistic Control System II | 1 | 1M ISK | 1M ISK | Destroyed | |
| Ballistic Control System II | 1 | 1M ISK | 1M ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Bay Loading Accelerator I | 1 | 1.97M ISK | 1.97M ISK | Destroyed | |
| Medium EM Shield Reinforcer I | 1 | 147.9K ISK | 147.9K ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.85M ISK | 1.85M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nova Fury Light Missile | 2,000 | 158 ISK | 315.2K ISK | Destroyed | |
| Mjolnir Fury Light Missile | 2,000 | 90 ISK | 180.1K ISK | Dropped | |
| Scourge Fury Light Missile | 1,880 | 285 ISK | 536.1K ISK | Destroyed | |
| Nanite Repair Paste | 30 | 263.5K ISK | 7.9M ISK | Dropped | |
| Inferno Fury Light Missile | 2,000 | 67 ISK | 133.1K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers7
Final BlowShadeforce
Final Blow ContextCaracal Navy Issue · Mjolnir Fury Light Missile
Top Damage ContextCaracal Navy Issue · 5,060 damage · 29.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Primus Assassius | Primus Inc. | LEGIO ASTARTES ARCANUM | Caracal Navy Issue | Mjolnir Fury Light Missile | 5,060 | 29.0% |
| Shadeforce | REUNI0N | Against ALL Authorities | Caracal Navy Issue | Mjolnir Fury Light Missile | 4,693 | 26.9% |
| ivvah | Fight Cats Corp | — | Scythe Fleet Issue | Warrior II | 4,100 | 23.5% |
| Tsinik | Fight Cats Corp | — | Claw | Claw | 2,279 | 13.1% |
| Urez163 | My lost Paradise | — | Flycatcher | Caldari Navy Mjolnir Light Missile | 836 | 4.8% |
| Sultan Zemly | My lost Paradise | — | Scythe | Warrior II | 466 | 2.7% |
| El Korolev | 4epHaR CoTHR | Desman Alliance | Scythe Fleet Issue | Warp Disruptor II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.