Snapshot & Combatants at a Glance
Jay Penshar lost Capsule - Genolution 'Auroral' 197-variant in AD138. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share0.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2022-03-17 10:27:22 UTC
Coords-14 959 670 700 835 · -14 959 788 690 100 · -14 959 788 677 863
ConstellationADC18
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks10
Dropped0 stacks / 0 qty
Destroyed10 stacks / 10 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Mid-grade Crystal Epsilon | 1 | 117.4M ISK | 117.4M ISK | Destroyed | |
| Mid-grade Crystal Alpha | 1 | 24.61M ISK | 24.61M ISK | Destroyed | |
| Zainou 'Deadeye' Rapid Launch RL-1002 | 1 | 7.23M ISK | 7.23M ISK | Destroyed | |
| Mid-grade Crystal Beta | 1 | 37.65M ISK | 37.65M ISK | Destroyed | |
| Mid-grade Crystal Gamma | 1 | 46.65M ISK | 46.65M ISK | Destroyed | |
| Mid-grade Crystal Omega | 1 | 217.2M ISK | 217.2M ISK | Destroyed | |
| Mid-grade Crystal Delta | 1 | 68.99M ISK | 68.99M ISK | Destroyed | |
| Zainou 'Snapshot' Light Missiles LM-903 | 1 | 18.67M ISK | 18.67M ISK | Destroyed | |
| Zainou 'Deadeye' Missile Bombardment MB-703 | 1 | 17.74M ISK | 17.74M ISK | Destroyed | |
| Inherent Implants 'Squire' Capacitor Management EM-805 | 1 | 124M ISK | 124M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextUnstable Abyssal Depths · Unknown weapon
Top Damage ContextUnstable Abyssal Depths · 0 damage · 0.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | Unstable Abyssal Depths | — | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.