Snapshot & Combatants at a Glance
Knox Panala lost Caracal in R1O-GN. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers3
Damage ShapeSmall engagement
Final BlowWilliam DeMeo
Top DamageWilliam DeMeo
Top Damage Share50.6%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpGenos Occidere1 attacker(s)
Top allianceHYDRA RELOADED1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2022-03-27 21:54:32 UTC
Coords-57 517 901 · 42 912 365 · -206 730 773
ConstellationP-B2NE
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks30
Dropped12 stacks / 2,624 qty
Destroyed18 stacks / 4,072 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 1.15M ISK | 1.15M ISK | Dropped | |
| Scourge Fury Light Missile | 1 | 321 ISK | 321 ISK | Destroyed | |
| Scourge Fury Light Missile | 1 | 321 ISK | 321 ISK | Destroyed | |
| Scourge Fury Light Missile | 1 | 321 ISK | 321 ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.15M ISK | 1.15M ISK | Destroyed | |
| Scourge Fury Light Missile | 1 | 321 ISK | 321 ISK | Dropped | |
| Scourge Fury Light Missile | 1 | 321 ISK | 321 ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.15M ISK | 1.15M ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.15M ISK | 1.15M ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.15M ISK | 1.15M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Multispectrum Shield Hardener II | 1 | 2.96M ISK | 2.96M ISK | Destroyed | |
| 50MN Y-T8 Compact Microwarpdrive | 1 | 271.9K ISK | 271.9K ISK | Destroyed | |
| Initiated Compact Warp Disruptor | 1 | 511.1K ISK | 511.1K ISK | Dropped | |
| Large Shield Extender II | 1 | 1.18M ISK | 1.18M ISK | Destroyed | |
| Large Shield Extender II | 1 | 1.18M ISK | 1.18M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 984.9K ISK | 984.9K ISK | Destroyed | |
| Damage Control II | 1 | 1.78M ISK | 1.78M ISK | Dropped | |
| Ballistic Control System II | 1 | 984.9K ISK | 984.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 984.9K ISK | 984.9K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Ionic Field Projector I | 1 | 3.95M ISK | 3.95M ISK | Destroyed | |
| Medium Rocket Fuel Cache Partition I | 1 | 1.3M ISK | 1.3M ISK | Destroyed | |
| Medium Hydraulic Bay Thrusters I | 1 | 1.67M ISK | 1.67M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 1,592 | 862 ISK | 1.37M ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 576 | 982 ISK | 565.8K ISK | Destroyed | |
| 10MN Y-S8 Compact Afterburner | 1 | 311.8K ISK | 311.8K ISK | Dropped | |
| Scourge Fury Light Missile | 624 | 321 ISK | 200.4K ISK | Dropped | |
| Nanite Repair Paste | 50 | 59.47K ISK | 2.97M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 1,990 | 974 ISK | 1.94M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 1,000 | 873 ISK | 872.8K ISK | Destroyed | |
| Inferno Fury Light Missile | 841 | 68 ISK | 57.06K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers3
Final BlowWilliam DeMeo
Final Blow ContextStabber · 220mm Vulcan AutoCannon II
Top Damage ContextStabber · 11,749 damage · 50.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| William DeMeo | Genos Occidere | HYDRA RELOADED | Stabber | 220mm Vulcan AutoCannon II | 11,749 | 50.6% |
| smh95 | Fifth Dreadnought Night Stalkers Task Force | WE FORM YUG0SLAVIA | Draugur | Zorya's Light Entropic Disintegrator | 11,358 | 48.9% |
| Unknown | Unknown | — | Drone Heavy Missile Battery | — | 113 | 0.5% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.