Snapshot & Combatants at a Glance
Kriigern lost Nemesis in FDZ4-A. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers6
Damage ShapeSmall engagement
Final BlowFr Sireus
Top DamageEos Vagaldi
Top Damage Share40.4%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpPandora Requiem2 attacker(s)
Top allianceAd Astra.6 attacker(s)
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks15
Dropped8 stacks / 999 qty
Destroyed7 stacks / 640 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Targeting Range Script | 1 | 204K ISK | 204K ISK | Dropped | |
| Inferno Javelin Torpedo | 594 | 1.66K ISK | 987.9K ISK | Destroyed | |
| Inferno Rage Torpedo | 972 | 1.64K ISK | 1.59M ISK | Dropped | |
| Scan Resolution Script | 1 | 47.58K ISK | 47.58K ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Inferno Rage Torpedo | 40 | 1.64K ISK | 65.53K ISK | Destroyed | |
| Inferno Rage Torpedo | 20 | 1.64K ISK | 32.76K ISK | Dropped | |
| 5MN Microwarpdrive I | 1 | 594.4K ISK | 594.4K ISK | Destroyed | |
| Sensor Booster II | 1 | 1.25M ISK | 1.25M ISK | Destroyed | |
| Sensor Booster II | 1 | 1.25M ISK | 1.25M ISK | Dropped | |
| Covert Ops Cloaking Device II | 1 | 6.43M ISK | 6.43M ISK | Dropped | |
| Targeting Range Script | 1 | 204K ISK | 204K ISK | Dropped | |
| Torpedo Launcher II | 2 | 4.78M ISK | 9.57M ISK | Destroyed | |
| Torpedo Launcher II | 1 | 4.78M ISK | 4.78M ISK | Dropped | |
| Scan Resolution Script | 1 | 47.58K ISK | 47.58K ISK | Destroyed | |
| Ballistic Control System II | 2 | 923.3K ISK | 1.85M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers6
Final BlowFr Sireus
Final Blow ContextRupture · 220mm Vulcan AutoCannon II
Top Damage ContextZealot · 475 damage · 40.4%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.