Snapshot & Combatants at a Glance
Kyrhyl Angelus lost Capsule in Siseide. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers7
Damage ShapeHeavy damage carry
Final BlowViolin en Divalone
Top DamageViolin en Divalone
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpKarmaFleet2 attacker(s)
Top allianceGoonswarm Federation7 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2023-12-30 01:48:29 UTC
Coords-3 900 725 186 580 · -1 749 595 290 728 · 1 199 164 662 504
ConstellationHed
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks0
Dropped0 stacks / 0 qty
Destroyed0 stacks / 0 qty
No fitting or loot rows were available in this killmail payload.
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers7
Final BlowViolin en Divalone
Final Blow ContextOsprey Navy Issue · Caldari Navy Scourge Light Missile
Top Damage ContextOsprey Navy Issue · 450 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Violin en Divalone | CBC Interstellar | Goonswarm Federation | Osprey Navy Issue | Caldari Navy Scourge Light Missile | 450 | 100.0% |
| Yalla-Habibi | KarmaFleet | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
| INSANE002 | Amok. | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
| Isika Hakomairos | KarmaFleet | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
| stojke | 4S Corporation | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
| Iamso McLovin | Cloaked Goof | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
| Ianov Saraban | Mindstar Technology | Goonswarm Federation | Osprey Navy Issue | Rapid Light Missile Launcher II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.