Snapshot & Combatants at a Glance
Johne Doe lost Crucifier in J130222. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers1
Damage ShapeSolo pressure
Final BlowPrincess Karemiwen
Top DamagePrincess Karemiwen
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpAsteroid Nomads1 attacker(s)
Top allianceSolarMine1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2024-11-12 20:47:46 UTC
Coords1 845 816 192 425 · 28 542 498 575 · 2 472 576 301 713
ConstellationB-C00031
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks9
Dropped5 stacks / 5 qty
Destroyed4 stacks / 4 qty
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Optimal Range Disruption Script | 1 | 27.36K ISK | 27.36K ISK | Dropped | |
| Optimal Range Disruption Script | 1 | 27.36K ISK | 27.36K ISK | Dropped | |
| 5MN Quad LiF Restrained Microwarpdrive | 1 | 281.1K ISK | 281.1K ISK | Destroyed | |
| Tracking Disruptor II | 1 | 1.35M ISK | 1.35M ISK | Destroyed | |
| Small Compact Pb-Acid Cap Battery | 1 | 51.21K ISK | 51.21K ISK | Dropped | |
| Tracking Disruptor II | 1 | 1.35M ISK | 1.35M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Overdrive Injector System II | 1 | 475.4K ISK | 475.4K ISK | Destroyed | |
| Overdrive Injector System II | 1 | 475.4K ISK | 475.4K ISK | Destroyed | |
| Overdrive Injector System II | 1 | 475.4K ISK | 475.4K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowPrincess Karemiwen
Final Blow ContextMoros Navy Issue · Ion Siege Blaster II
Top Damage ContextMoros Navy Issue · 1,000 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Princess Karemiwen | Asteroid Nomads | SolarMine | Ion Siege Blaster II | 1,000 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.