Snapshot & Combatants at a Glance
Unknown lost Fortizar in J140717. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Large attacker count; top damage is only part of the story.
Top corpURSA PRIMUS37 attacker(s)
Top allianceURSA.39 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2025-06-23 00:23:17 UTC
Coords-799 608 677 276 · -21 075 916 550 · 4 788 159 823 992
ConstellationE-C00237
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks36
Dropped19 stacks / 5,294 qty
Destroyed17 stacks / 4,713 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Multirole Missile Launcher II | 1 | 147.9M ISK | 147.9M ISK | Dropped | |
| Standup XL Energy Neutralizer II | 1 | 256M ISK | 256M ISK | Destroyed | |
| Standup Multirole Missile Launcher II | 1 | 147.9M ISK | 147.9M ISK | Dropped | |
| Standup Multirole Missile Launcher II | 1 | 147.9M ISK | 147.9M ISK | Destroyed | |
| Standup XL Energy Neutralizer II | 1 | 256M ISK | 256M ISK | Destroyed | |
| Standup Point Defense Battery II | 1 | 397.5M ISK | 397.5M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Variable Spectrum ECM II | 1 | 80.2M ISK | 80.2M ISK | Destroyed | |
| Standup Variable Spectrum ECM II | 1 | 80.2M ISK | 80.2M ISK | Dropped | |
| Standup Variable Spectrum ECM II | 1 | 80.2M ISK | 80.2M ISK | Destroyed | |
| Standup Stasis Webifier II | 1 | 61.49M ISK | 61.49M ISK | Dropped | |
| Standup Focused Warp Disruptor II | 1 | 158.4M ISK | 158.4M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Ballistic Control System II | 1 | 153.6M ISK | 153.6M ISK | Destroyed | |
| Standup Ballistic Control System II | 1 | 153.6M ISK | 153.6M ISK | Dropped | |
| Standup Signal Amplifier II | 1 | 51.84M ISK | 51.84M ISK | Dropped | |
| Standup Ballistic Control System II | 1 | 153.6M ISK | 153.6M ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup L-Set Point Defense Battery Control I | 1 | 1.94B ISK | 1.94B ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Gravimetric ECM Script | 3 | 202.3K ISK | 607K ISK | Dropped | |
| Standup Magnetometric ECM Script | 3 | 1.21M ISK | 3.62M ISK | Dropped | |
| Standup Focused Warp Scrambling Script | 1 | 3.69M ISK | 3.69M ISK | Dropped | |
| Standup Flak Round I | 2,000 | 14.22K ISK | 28.43M ISK | Dropped | |
| Standup Ladar ECM Script | 3 | 655.1K ISK | 1.97M ISK | Dropped | |
| Standup Cruise Missile | 619 | 13.38K ISK | 8.28M ISK | Destroyed | |
| Standup Radar ECM Script | 3 | 438.9K ISK | 1.32M ISK | Dropped | |
| Standup Light Missile | 1,247 | 15.3K ISK | 19.08M ISK | Destroyed | |
| Standup Heavy Missile | 2,801 | 17.26K ISK | 48.34M ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Einherji I | 5 | 13.05M ISK | 65.23M ISK | Dropped | |
| Helium Fuel Block | 3,250 | 23.92K ISK | 77.73M ISK | Dropped | |
| Standup Siren I | 3 | 25.23M ISK | 75.69M ISK | Dropped | |
| Standup Firbolg I | 9 | 12.22M ISK | 110M ISK | Destroyed | |
| Standup Cloning Center I | 1 | 268.4M ISK | 268.4M ISK | Destroyed | |
| Standup Ametat I | 12 | 39.86M ISK | 478.3M ISK | Destroyed | |
| Standup Ametat I | 12 | 39.86M ISK | 478.3M ISK | Dropped | |
| Standup Dromi I | 3 | 30.46M ISK | 91.39M ISK | Dropped | |
| Standup Termite I | 6 | 64.09M ISK | 384.5M ISK | Destroyed | |
| Fortizar Upwell Quantum Core | 1 | 4B ISK | 4B ISK | Dropped | |
| Standup Dragonfly I | 9 | 14.56M ISK | 131M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers51
Final BlowRitiki
Final Blow ContextPhoenix Navy Issue · Mjolnir Rage XL Torpedo
Top Damage ContextPhoenix Navy Issue · 8,878,559 damage · 41.6%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.