Snapshot & Combatants at a Glance
Sergey Bagvin lost Nereus in J123528. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers2
Damage ShapeHeavy damage carry
Final BlowParasuTa 87
Top DamageParasuTa 87
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpKrab Miners2 attacker(s)
Top allianceKrab Miners.2 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2025-07-29 22:29:35 UTC
Coords-111 254 119 550 · -1 513 766 403 · 21 667 208 139
ConstellationD-C00159
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks9
Dropped4 stacks / 414 qty
Destroyed5 stacks / 130 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Core Scanner Probe I | 8 | 10.96K ISK | 87.68K ISK | Destroyed | |
| Core Probe Launcher I | 1 | 44.24K ISK | 44.24K ISK | Dropped | |
| Tungsten Charge S | 40 | 12 ISK | 492 ISK | Dropped | |
| 150mm Railgun I | 1 | 27.58K ISK | 27.58K ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Plutonium Charge S | 20 | 27 ISK | 532 ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer I | 1 | 297.3K ISK | 297.3K ISK | Destroyed | |
| Iron Charge S | 100 | 24 ISK | 2.43K ISK | Destroyed | |
| Scan Rangefinding Array I | 1 | 117.3K ISK | 117.3K ISK | Dropped | |
| Tungsten Charge S | 372 | 12 ISK | 4.57K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowParasuTa 87
Final Blow ContextCerberus · Scourge Rage Heavy Assault Missile
Top Damage ContextCerberus · 5,255 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| ParasuTa 87 | Krab Miners | Krab Miners. | Scourge Rage Heavy Assault Missile | 5,255 | 100.0% | |
| karen 87 | Krab Miners | Krab Miners. | Medium Energy Neutralizer II | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.