Snapshot & Combatants at a Glance
Unknown lost Blood Raiders Stronghold in Flost. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value242.5M ISK
Attackers3
Damage ShapeSmall engagement
Final Blowtwynee
Top Damageflazz fotuna
Top Damage Share43.4%
Top Damage Stack
Killmail Coordinates
Time2025-08-28 18:26:41 UTC
Coords2 982 579 739 · 577 595 301 923 · -328 238 326 306
ConstellationLorundio
Dropped232.4M ISK
Destroyed10.1M ISK
Fitted Value242.5M ISK
Item Stacks7
Dropped6 stacks / 6 qty
Destroyed1 stacks / 1 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Heavy Energy Neutralizer I | 1 | 64M ISK | 64M ISK | Dropped | |
| Standup Heavy Energy Neutralizer I | 1 | 64M ISK | 64M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Remote Sensor Dampener I | 1 | 12.59M ISK | 12.59M ISK | Dropped | |
| Standup Stasis Webifier I | 1 | 149.9M ISK | 149.9M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Standup Signal Amplifier I | 1 | 4.1M ISK | 4.1M ISK | Destroyed | |
| Standup Signal Amplifier I | 1 | 4.1M ISK | 4.1M ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Blood Raider Standup Module Blueprint Armored Cache | 1 | 21 ISK | 21 ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers3
Final Blowtwynee
Final Blow ContextLeshak · Supratidal Entropic Disintegrator II
Top Damage ContextLeshak · 1,284,444 damage · 43.4%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| flazz fotuna | MK-Techno | — | Leshak | 1,284,444 | 43.4% | |
| twynee | MK-Techno | — | Supratidal Entropic Disintegrator II | 1,250,739 | 42.3% | |
| Cesar92-FR | MK-Techno | — | Garde I | 423,018 | 14.3% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.