Snapshot & Combatants at a Glance
Carl O'Neill lost Orthrus in 2E0P-2. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value302M ISK
Attackers7
Damage ShapeSmall engagement
Final BlowClluisse Eriker
Top DamageAutoM Romain
Top Damage Share52.0%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpWarlords of Doro Sweetpunch5 attacker(s)
Top allianceDoro Sweetpunch5 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2025-10-24 15:06:58 UTC
Coords531 653 279 053 · 4 608 848 353 · -148 444 461 873
ConstellationRO-AZT
Dropped24.85M ISK
Destroyed277.2M ISK
Fitted Value289M ISK
Item Stacks35
Dropped27 stacks / 4,030 qty
Destroyed8 stacks / 10 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Light Missile | 3 | 892 ISK | 2.68K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 892 ISK | 2.68K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 881K ISK | 881K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 881K ISK | 881K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 892 ISK | 2.68K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 881K ISK | 881K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 892 ISK | 2.68K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 881K ISK | 881K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 892 ISK | 2.68K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 881K ISK | 881K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Guidance Computer II | 1 | 1.67M ISK | 1.67M ISK | Dropped | |
| 50MN Quad LiF Restrained Microwarpdrive | 1 | 57.42K ISK | 57.42K ISK | Dropped | |
| Missile Range Script | 1 | 36.31K ISK | 36.31K ISK | Destroyed | |
| Small Capacitor Booster II | 1 | 634K ISK | 634K ISK | Dropped | |
| Missile Guidance Computer II | 1 | 1.67M ISK | 1.67M ISK | Dropped | |
| Warp Scrambler II | 1 | 1.57M ISK | 1.57M ISK | Dropped | |
| Navy Cap Booster 400 | 1 | 115.3K ISK | 115.3K ISK | Dropped | |
| Missile Range Script | 1 | 36.31K ISK | 36.31K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 1600mm Rolled Tungsten Compact Plates | 1 | 628.2K ISK | 628.2K ISK | Dropped | |
| Ballistic Control System II | 1 | 836.9K ISK | 836.9K ISK | Dropped | |
| Ballistic Control System II | 1 | 836.9K ISK | 836.9K ISK | Destroyed | |
| Multispectrum Energized Membrane II | 1 | 773.5K ISK | 773.5K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Rocket Fuel Cache Partition I | 1 | 1.3M ISK | 1.3M ISK | Destroyed | |
| Medium Ionic Field Projector I | 1 | 1.83M ISK | 1.83M ISK | Destroyed | |
| Medium Explosive Armor Reinforcer I | 1 | 1.68M ISK | 1.68M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Precision Script | 2 | 39.46K ISK | 78.92K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 1,000 | 828 ISK | 827.8K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 1,000 | 840 ISK | 839.7K ISK | Dropped | |
| ECCM Script | 1 | 24.8K ISK | 24.8K ISK | Dropped | |
| Targeting Range Script | 1 | 86.54K ISK | 86.54K ISK | Destroyed | |
| Navy Cap Booster 400 | 20 | 115.3K ISK | 2.31M ISK | Dropped | |
| Scan Resolution Script | 1 | 38.74K ISK | 38.74K ISK | Dropped | |
| Nanite Repair Paste | 300 | 40.89K ISK | 12.27M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 680 | 892 ISK | 606.9K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 1,000 | 862 ISK | 862.3K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers7
Final BlowClluisse Eriker
Final Blow ContextApocalypse Navy Issue · Mega Pulse Laser II
Top Damage ContextApocalypse Navy Issue · 8,161 damage · 52.0%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.