Snapshot & Combatants at a Glance
Zarovee lost Caracal in JU-UYK. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpDUST Expeditionary Team3 attacker(s)
Top allianceGood Sax4 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-01-18 19:22:52 UTC
Coords113 612 749 174 · -11 113 629 414 · -165 429 539 551
ConstellationZ01V-Z
Dropped10.95M ISK
Destroyed28.01M ISK
Fitted Value31.48M ISK
Item Stacks29
Dropped16 stacks / 4,449 qty
Destroyed13 stacks / 1,663 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Scourge Light Missile | 13 | 850 ISK | 11.06K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 872.1K ISK | 872.1K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 13 | 850 ISK | 11.06K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 872.1K ISK | 872.1K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 872.1K ISK | 872.1K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 13 | 850 ISK | 11.06K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 872.1K ISK | 872.1K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 13 | 850 ISK | 11.06K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 872.1K ISK | 872.1K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 13 | 850 ISK | 11.06K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 1.08M ISK | 1.08M ISK | Destroyed | |
| Large Shield Extender II | 1 | 1.08M ISK | 1.08M ISK | Dropped | |
| Small F-RX Compact Capacitor Booster | 1 | 24.35K ISK | 24.35K ISK | Dropped | |
| 50MN Quad LiF Restrained Microwarpdrive | 1 | 94.29K ISK | 94.29K ISK | Dropped | |
| Multispectrum Shield Hardener II | 1 | 1.95M ISK | 1.95M ISK | Dropped | |
| Cap Booster 200 | 1 | 6.18K ISK | 6.18K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Guidance Enhancer II | 1 | 759.3K ISK | 759.3K ISK | Destroyed | |
| Damage Control II | 1 | 460.4K ISK | 460.4K ISK | Dropped | |
| Ballistic Control System II | 1 | 824.9K ISK | 824.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 824.9K ISK | 824.9K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer II | 1 | 3.43M ISK | 3.43M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.39M ISK | 1.39M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.39M ISK | 1.39M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 1,500 | 833 ISK | 1.25M ISK | Dropped | |
| Nanite Repair Paste | 100 | 41.13K ISK | 4.11M ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 1,400 | 850 ISK | 1.19M ISK | Dropped | |
| Cap Booster 200 | 29 | 6.18K ISK | 179.2K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 1,500 | 850 ISK | 1.28M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 1,500 | 863 ISK | 1.29M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers5
Final Blowsunik
Final Blow ContextRedeemer · Mega Pulse Laser II
Top Damage ContextRedeemer · 6,643 damage · 44.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| sunik | DUST Expeditionary Team | Good Sax | Mega Pulse Laser II | 6,643 | 44.6% | |
| Malinois Mali | DUST Expeditionary Team | Good Sax | Imperial Navy Praetor | 5,850 | 39.3% | |
| Lord Akarius | DUST Expeditionary Team | Good Sax | Sin | 1,926 | 12.9% | |
| Little Focker | Lowsexgate to STAIN | Stain Neurodiverse Democracy | Redeemer | 461 | 3.1% | |
| LorD VarneL | Deadliest Shadows | Good Sax | Dread Guristas Stasis Webifier | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.