Snapshot & Combatants at a Glance
Hollos Pisti lost Osprey Navy Issue in AZBR-2. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value68.49M ISK
Attackers44
Damage ShapeGang / fleet kill
Final BlowAmadeus Krondeik
Top DamageLenid Kalkin
Top Damage Share10.6%
Engagement Fingerprint
Multiple pilots contributed enough to matter.
Top corpFusion Enterprises Ltd5 attacker(s)
Top allianceFraternity.23 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-05-03 20:24:20 UTC
Coords-2 389 532 850 841 · -253 017 389 344 · -2 435 057 405 235
Constellation5YHF-H
Dropped7.78M ISK
Destroyed60.71M ISK
Fitted Value55.63M ISK
Item Stacks33
Dropped14 stacks / 7,312 qty
Destroyed19 stacks / 8,949 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Infectious Scoped Energy Neutralizer | 1 | 16.62K ISK | 16.62K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 10 | 848 ISK | 8.48K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 869.4K ISK | 869.4K ISK | Dropped | |
| Small Infectious Scoped Energy Neutralizer | 1 | 16.62K ISK | 16.62K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 10 | 848 ISK | 8.48K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 869.4K ISK | 869.4K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 10 | 848 ISK | 8.48K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 869.4K ISK | 869.4K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Compact Pb-Acid Cap Battery | 1 | 50.18K ISK | 50.18K ISK | Destroyed | |
| Missile Guidance Computer II | 1 | 1.63M ISK | 1.63M ISK | Dropped | |
| Large Shield Extender II | 1 | 1.1M ISK | 1.1M ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 1.98M ISK | 1.98M ISK | Destroyed | |
| Missile Range Script | 1 | 36.27K ISK | 36.27K ISK | Destroyed | |
| 50MN Cold-Gas Enduring Microwarpdrive | 1 | 104.5K ISK | 104.5K ISK | Destroyed | |
| Missile Guidance Computer II | 1 | 1.63M ISK | 1.63M ISK | Destroyed | |
| Missile Range Script | 1 | 36.27K ISK | 36.27K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 828.9K ISK | 828.9K ISK | Destroyed | |
| Damage Control II | 1 | 460.3K ISK | 460.3K ISK | Destroyed | |
| Ballistic Control System II | 1 | 828.9K ISK | 828.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 828.9K ISK | 828.9K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Hydraulic Bay Thrusters I | 1 | 1.21M ISK | 1.21M ISK | Destroyed | |
| Medium Rocket Fuel Cache Partition I | 1 | 1.31M ISK | 1.31M ISK | Destroyed | |
| Medium EM Shield Reinforcer II | 1 | 3.47M ISK | 3.47M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Acolyte II | 4 | 382.5K ISK | 1.53M ISK | Destroyed | |
| Acolyte II | 1 | 382.5K ISK | 382.5K ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Precision Script | 2 | 41.21K ISK | 82.43K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 3,928 | 826 ISK | 3.25M ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 2,757 | 848 ISK | 2.34M ISK | Destroyed | |
| Mjolnir Fury Light Missile | 3,362 | 88 ISK | 295.9K ISK | Dropped | |
| Scourge Fury Light Missile | 5,963 | 73 ISK | 433.3K ISK | Destroyed | |
| Cladistic-5 'Krai Perun' Filament | 1 | 395K ISK | 395K ISK | Dropped | |
| Nanite Repair Paste | 192 | 41.51K ISK | 7.97M ISK | Destroyed | |
| Cladistic-5 'Krai Veles' Filament | 1 | 398.8K ISK | 398.8K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers44
Final BlowAmadeus Krondeik
Final Blow ContextMuninn · Caldari Navy Mjolnir Heavy Missile
Top Damage ContextMuninn · 1,339 damage · 10.6%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.