Snapshot & Combatants at a Glance
Lynx Claw lost Capsule in AD009. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value1.01B ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-06-01 07:40:31 UTC
Coords-14 959 670 774 040 · -14 959 788 673 566 · -14 959 788 592 032
ConstellationADC02
Dropped0 ISK
Destroyed1.01B ISK
Fitted Value10K ISK
Item Stacks10
Dropped0 stacks / 0 qty
Destroyed10 stacks / 10 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Zainou 'Snapshot' Heavy Assault Missiles AM-705 | 1 | 153.1M ISK | 153.1M ISK | Destroyed | |
| Mid-grade Crystal Epsilon | 1 | 135.2M ISK | 135.2M ISK | Destroyed | |
| Mid-grade Crystal Alpha | 1 | 24.57M ISK | 24.57M ISK | Destroyed | |
| Mid-grade Crystal Beta | 1 | 28.28M ISK | 28.28M ISK | Destroyed | |
| Zainou 'Deadeye' Target Navigation Prediction TN-905 | 1 | 125.1M ISK | 125.1M ISK | Destroyed | |
| Zainou 'Deadeye' Rapid Launch RL-1005 | 1 | 126.5M ISK | 126.5M ISK | Destroyed | |
| Mid-grade Crystal Omega | 1 | 217.6M ISK | 217.6M ISK | Destroyed | |
| Mid-grade Crystal Delta | 1 | 71.97M ISK | 71.97M ISK | Destroyed | |
| Mid-grade Crystal Gamma | 1 | 47.2M ISK | 47.2M ISK | Destroyed | |
| Inherent Implants 'Squire' Capacitor Management EM-805 | 1 | 124.7M ISK | 124.7M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextUnstable Abyssal Depths · Unknown weapon
Top Damage ContextUnstable Abyssal Depths · 461 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | Unstable Abyssal Depths | — | 461 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.