Snapshot & Combatants at a Glance
Carnygie lost Moros Navy Issue in J154846. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value6.44B ISK
Attackers33
Damage ShapeGang / fleet kill
Final BlowTony Melkans
Top DamageUnknown
Top Damage Share46.8%
Engagement Fingerprint
Multiple pilots contributed enough to matter.
Top corpDiamond Dogs.25 attacker(s)
Top allianceMercenaires Sans Frontieres.27 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-18 02:33:40 UTC
Coords-7 593 155 819 · 100 006 601 948 · 116 867 701 679
ConstellationE-C00256
Dropped981.3M ISK
Destroyed5.46B ISK
Fitted Value5.81B ISK
Item Stacks35
Dropped14 stacks / 6,683 qty
Destroyed21 stacks / 5,038 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Void XL | 80 | 3.58K ISK | 286.3K ISK | Dropped | |
| Void XL | 80 | 3.58K ISK | 286.3K ISK | Dropped | |
| Ion Siege Blaster II | 1 | 209.8M ISK | 209.8M ISK | Destroyed | |
| Ion Siege Blaster II | 1 | 209.8M ISK | 209.8M ISK | Destroyed | |
| Imperial Navy Large EMP Smartbomb | 1 | 231M ISK | 231M ISK | Dropped | |
| Ion Siege Blaster II | 1 | 209.8M ISK | 209.8M ISK | Destroyed | |
| Void XL | 80 | 3.58K ISK | 286.3K ISK | Destroyed | |
| Siege Module II | 1 | 118.3M ISK | 118.3M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Heavy Warp Scrambler II | 1 | 114.6M ISK | 114.6M ISK | Dropped | |
| Tracking Speed Script | 1 | 29.94K ISK | 29.94K ISK | Destroyed | |
| Capital Cap Battery II | 1 | 22.6M ISK | 22.6M ISK | Dropped | |
| Shadow Serpentis Tracking Computer | 1 | 138.2M ISK | 138.2M ISK | Destroyed | |
| Capital Cap Battery II | 1 | 22.6M ISK | 22.6M ISK | Destroyed | |
| Shadow Serpentis Tracking Computer | 1 | 138.2M ISK | 138.2M ISK | Destroyed | |
| Tracking Speed Script | 1 | 29.94K ISK | 29.94K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Magnetic Field Stabilizer II | 1 | 986.5K ISK | 986.5K ISK | Destroyed | |
| Capital I-a Enduring Armor Repairer | 1 | 99.78M ISK | 99.78M ISK | Destroyed | |
| Magnetic Field Stabilizer II | 1 | 986.5K ISK | 986.5K ISK | Dropped | |
| Centus B-Type Explosive Armor Hardener | 1 | 144.1M ISK | 144.1M ISK | Destroyed | |
| Magnetic Field Stabilizer II | 1 | 986.5K ISK | 986.5K ISK | Dropped | |
| Multispectrum Energized Membrane II | 1 | 772.7K ISK | 772.7K ISK | Dropped | |
| Magnetic Field Stabilizer II | 1 | 986.5K ISK | 986.5K ISK | Destroyed | |
| Multispectrum Energized Membrane II | 1 | 772.7K ISK | 772.7K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Capital Auxiliary Nano Pump I | 1 | 46.99M ISK | 46.99M ISK | Destroyed | |
| Capital Semiconductor Memory Cell I | 1 | 49.54M ISK | 49.54M ISK | Destroyed | |
| Capital Semiconductor Memory Cell I | 1 | 49.54M ISK | 49.54M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Null XL | 1,679 | 2.61K ISK | 4.38M ISK | Destroyed | |
| Agency 'Pyrolancea' DB5 Dose II | 6 | 10.72M ISK | 64.29M ISK | Destroyed | |
| Guristas Antimatter Charge XL | 5,846 | 6.51K ISK | 38.06M ISK | Dropped | |
| Void XL | 3,246 | 3.58K ISK | 11.62M ISK | Destroyed | |
| Optimal Range Script | 1 | 78.51K ISK | 78.51K ISK | Destroyed | |
| Optimal Range Script | 1 | 78.51K ISK | 78.51K ISK | Dropped | |
| Synth Drop Booster | 11 | 2.91M ISK | 32.04M ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Strontium Clathrates | 666 | 6.94K ISK | 4.62M ISK | Dropped | |
| Triple Neutron Blaster Cannon II | 2 | 245.3M ISK | 490.6M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers33
Final BlowTony Melkans
Final Blow ContextAbsolution · Heavy Beam Laser II
Top Damage ContextRestless Sentry Tower · 888,596 damage · 46.8%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.