Snapshot & Combatants at a Glance
CyberTech Horja lost Caracal in Dal. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value32.9M ISK
Attackers2
Damage ShapeHeavy damage carry
Final BlowTwitchOfEVE
Top DamageTwitchOfEVE
Top Damage Share98.6%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpKiwis In Space2 attacker(s)
Top allianceShadow Cartel2 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-18 10:55:45 UTC
Coords-2 434 978 150 193 · -93 510 672 331 · -217 019 862 236
ConstellationHed
Dropped5.97M ISK
Destroyed26.94M ISK
Fitted Value27.28M ISK
Item Stacks29
Dropped12 stacks / 4,489 qty
Destroyed17 stacks / 555 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Light Missile | 20 | 850 ISK | 17K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.07M ISK | 1.07M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 20 | 850 ISK | 17K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.07M ISK | 1.07M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 20 | 850 ISK | 17K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 20 | 850 ISK | 17K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.07M ISK | 1.07M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 20 | 850 ISK | 17K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 1.07M ISK | 1.07M ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 1.07M ISK | 1.07M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large F-S9 Regolith Compact Shield Extender | 1 | 62.51K ISK | 62.51K ISK | Destroyed | |
| Fleeting Compact Stasis Webifier | 1 | 306.5K ISK | 306.5K ISK | Dropped | |
| 50MN Quad LiF Restrained Microwarpdrive | 1 | 283.8K ISK | 283.8K ISK | Destroyed | |
| Warp Disruptor II | 1 | 2.56M ISK | 2.56M ISK | Dropped | |
| Large F-S9 Regolith Compact Shield Extender | 1 | 62.51K ISK | 62.51K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 944.7K ISK | 944.7K ISK | Destroyed | |
| IFFA Compact Damage Control | 1 | 3.52M ISK | 3.52M ISK | Destroyed | |
| Ballistic Control System II | 1 | 944.7K ISK | 944.7K ISK | Dropped | |
| Ballistic Control System II | 1 | 944.7K ISK | 944.7K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Core Defense Field Extender I | 1 | 1.81M ISK | 1.81M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.81M ISK | 1.81M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.81M ISK | 1.81M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Hornet | 2 | 1.5M ISK | 2.99M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nova Fury Light Missile | 400 | 134 ISK | 53.7K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 400 | 836 ISK | 334.5K ISK | Dropped | |
| Mjolnir Fury Light Missile | 400 | 108 ISK | 43.19K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 2,825 | 850 ISK | 2.4M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 400 | 871 ISK | 348.3K ISK | Dropped | |
| Inferno Fury Light Missile | 500 | 68 ISK | 33.79K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowTwitchOfEVE
Final Blow ContextScythe Fleet Issue · Warrior II
Top Damage ContextScythe Fleet Issue · 15,680 damage · 98.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| TwitchOfEVE | Kiwis In Space | Shadow Cartel | Scythe Fleet Issue | Warrior II | 15,680 | 98.6% |
| Rainbow King | Kiwis In Space | Shadow Cartel | Republic Fleet Firetail | Republic Fleet Firetail | 218 | 1.4% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.