Snapshot & Combatants at a Glance
DANGERUS4U DEAD lost Bifrost in J124504. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value81.47M ISK
Attackers6
Damage ShapeSmall engagement
Final BlowHail XL
Top DamageT2 Siege Module
Top Damage Share28.2%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpRent Collection Convoy6 attacker(s)
Top allianceRainbow Knights6 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-20 18:11:46 UTC
Coords547 203 286 551 · -530 428 728 100 · 357 036 219 540
ConstellationF-C00303
Dropped5.79M ISK
Destroyed75.68M ISK
Fitted Value71.23M ISK
Item Stacks24
Dropped12 stacks / 722 qty
Destroyed12 stacks / 1,120 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Light Missile Launcher II | 1 | 1.04M ISK | 1.04M ISK | Destroyed | |
| Caldari Navy Nova Light Missile | 10 | 868 ISK | 8.68K ISK | Dropped | |
| Light Missile Launcher II | 1 | 1.04M ISK | 1.04M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 10 | 868 ISK | 8.68K ISK | Dropped | |
| Light Missile Launcher II | 1 | 1.04M ISK | 1.04M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 10 | 868 ISK | 8.68K ISK | Destroyed | |
| Caldari Navy Nova Light Missile | 10 | 868 ISK | 8.68K ISK | Dropped | |
| Light Missile Launcher II | 1 | 1.04M ISK | 1.04M ISK | Destroyed | |
| Caldari Navy Nova Light Missile | 10 | 868 ISK | 8.68K ISK | Dropped | |
| Light Missile Launcher II | 1 | 1.04M ISK | 1.04M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Micro Jump Field Generator | 1 | 1.1M ISK | 1.1M ISK | Dropped | |
| 5MN Y-T8 Compact Microwarpdrive | 1 | 1.09M ISK | 1.09M ISK | Destroyed | |
| Medium F-S9 Regolith Compact Shield Extender | 1 | 6.23M ISK | 6.23M ISK | Destroyed | |
| Medium F-S9 Regolith Compact Shield Extender | 1 | 6.23M ISK | 6.23M ISK | Destroyed | |
| Warp Scrambler II | 1 | 2.83M ISK | 2.83M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 851.3K ISK | 851.3K ISK | Dropped | |
| Nanofiber Internal Structure II | 1 | 260.4K ISK | 260.4K ISK | Dropped | |
| Ballistic Control System II | 1 | 937.4K ISK | 937.4K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Ancillary Current Router II | 1 | 7.06M ISK | 7.06M ISK | Destroyed | |
| Small Ancillary Current Router II | 1 | 7.06M ISK | 7.06M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 1,000 | 836 ISK | 836.1K ISK | Destroyed | |
| Agency 'Overclocker' SB5 Dose II | 2 | 3.12M ISK | 6.25M ISK | Destroyed | |
| Nanite Repair Paste | 100 | 39.53K ISK | 3.95M ISK | Destroyed | |
| Caldari Navy Nova Light Missile | 675 | 868 ISK | 585.7K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers6
Final BlowHail XL
Final Blow ContextNaglfar Fleet Issue · Quad 800mm Repeating Cannon II
Top Damage ContextNaglfar Fleet Issue · 2,577 damage · 28.2%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| T2 Siege Module | Rent Collection Convoy | Rainbow Knights | Naglfar Fleet Issue | Naglfar Fleet Issue | 2,577 | 28.2% |
| Hail XL | Rent Collection Convoy | Rainbow Knights | Naglfar Fleet Issue | Quad 800mm Repeating Cannon II | 1,750 | 19.1% |
| Ronny Cash | Rent Collection Convoy | Rainbow Knights | Naglfar Fleet Issue | Naglfar Fleet Issue | 1,285 | 14.0% |
| One Whole Naglfar | Rent Collection Convoy | Rainbow Knights | Naglfar Fleet Issue | Naglfar Fleet Issue | 1,265 | 13.8% |
| This is Epic | Rent Collection Convoy | Rainbow Knights | Rorqual | Rorqual | 1,233 | 13.5% |
| Eric Bananaman | Rent Collection Convoy | Rainbow Knights | Rorqual | Rorqual | 1,041 | 11.4% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.