Snapshot & Combatants at a Glance
DJIT1949 lost Exequror Navy Issue in J154509. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value83.66M ISK
Attackers3
Damage ShapeSmall engagement
Final BlowBatteryBoy
Top DamageBatteryBoy
Top Damage Share44.6%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpThe Forsakened Few2 attacker(s)
Top allianceWe Forsakened Few2 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-06-23 05:18:54 UTC
Coords262 861 001 145 · -316 841 655 683 · -874 988 143 549
ConstellationE-C00261
Dropped20.17M ISK
Destroyed63.48M ISK
Fitted Value63.72M ISK
Item Stacks32
Dropped17 stacks / 1,307 qty
Destroyed15 stacks / 2,396 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Heavy Neutron Blaster II | 1 | 2.41M ISK | 2.41M ISK | Destroyed | |
| Heavy Neutron Blaster II | 1 | 2.41M ISK | 2.41M ISK | Dropped | |
| Heavy Neutron Blaster II | 1 | 2.41M ISK | 2.41M ISK | Destroyed | |
| Void M | 80 | 132 ISK | 10.58K ISK | Dropped | |
| Void M | 80 | 132 ISK | 10.58K ISK | Destroyed | |
| Void M | 80 | 132 ISK | 10.58K ISK | Dropped | |
| Void M | 80 | 132 ISK | 10.58K ISK | Dropped | |
| Heavy Neutron Blaster II | 1 | 2.41M ISK | 2.41M ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warp Scrambler II | 1 | 1.42M ISK | 1.42M ISK | Dropped | |
| Small F-RX Compact Capacitor Booster | 1 | 25.34K ISK | 25.34K ISK | Destroyed | |
| Optimal Range Disruption Script | 1 | 24.4K ISK | 24.4K ISK | Destroyed | |
| 50MN Cold-Gas Enduring Microwarpdrive | 1 | 57.7K ISK | 57.7K ISK | Dropped | |
| DDO Scoped Tracking Disruptor I | 1 | 42.16K ISK | 42.16K ISK | Destroyed | |
| Navy Cap Booster 400 | 1 | 121.9K ISK | 121.9K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 481.9K ISK | 481.9K ISK | Dropped | |
| Magnetic Field Stabilizer II | 1 | 982.1K ISK | 982.1K ISK | Dropped | |
| Magnetic Field Stabilizer II | 1 | 982.1K ISK | 982.1K ISK | Dropped | |
| 1600mm Crystalline Carbonide Restrained Plates | 1 | 666.1K ISK | 666.1K ISK | Destroyed | |
| Multispectrum Energized Membrane II | 1 | 780.4K ISK | 780.4K ISK | Dropped | |
| Reactive Armor Hardener | 1 | 1.99M ISK | 1.99M ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Trimark Armor Pump I | 1 | 1.93M ISK | 1.93M ISK | Destroyed | |
| Medium Ancillary Current Router I | 1 | 3.76M ISK | 3.76M ISK | Destroyed | |
| Medium Explosive Armor Reinforcer I | 1 | 1.76M ISK | 1.76M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warrior II | 4 | 416.7K ISK | 1.67M ISK | Destroyed | |
| Warrior II | 1 | 416.7K ISK | 416.7K ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Praetor II | 3 | 2.28M ISK | 6.83M ISK | Destroyed | |
| Praetor II | 6 | 2.28M ISK | 13.66M ISK | Dropped | |
| Tracking Speed Disruption Script | 1 | 27.8K ISK | 27.8K ISK | Dropped | |
| Null M | 1,000 | 99 ISK | 99.36K ISK | Dropped | |
| Navy Cap Booster 400 | 15 | 121.9K ISK | 1.83M ISK | Destroyed | |
| Nanite Repair Paste | 50 | 34.57K ISK | 1.73M ISK | Dropped | |
| Void M | 2,284 | 132 ISK | 302.2K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers3
Final BlowBatteryBoy
Final Blow ContextVargur · 800mm Repeating Cannon II
Top Damage ContextVargur · 6,164 damage · 44.6%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| BatteryBoy | The Forsakened Few | We Forsakened Few | 800mm Repeating Cannon II | 6,164 | 44.6% | |
| BatteryMan | The Forsakened Few | We Forsakened Few | Vargur | 4,375 | 31.7% | |
| BatteryMannn | Violence is the Answer | — | Kronos | 3,275 | 23.7% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.