Snapshot & Combatants at a Glance
Vola Tal lost Dramiel in Eifer. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpR0CKHOUND's Quarry1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-07-01 13:13:15 UTC
Coords-2 158 327 117 605 · 2 555 711 965 606 · 458 179 587 652
ConstellationEvannater
Dropped15.36M ISK
Destroyed76.24M ISK
Fitted Value91.6M ISK
Item Stacks10
Dropped4 stacks / 4 qty
Destroyed6 stacks / 6 qty
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Y-T8 Compact Microwarpdrive | 1 | 1.09M ISK | 1.09M ISK | Dropped | |
| Small Shield Extender II | 1 | 321.7K ISK | 321.7K ISK | Dropped | |
| Small Shield Extender II | 1 | 321.7K ISK | 321.7K ISK | Destroyed | |
| Republic Fleet Medium Shield Extender | 1 | 15.67M ISK | 15.67M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Inertial Stabilizers II | 1 | 555.6K ISK | 555.6K ISK | Destroyed | |
| Inertial Stabilizers II | 1 | 555.6K ISK | 555.6K ISK | Destroyed | |
| Damage Control II | 1 | 885.2K ISK | 885.2K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Hyperspatial Velocity Optimizer II | 1 | 3.71M ISK | 3.71M ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer II | 1 | 3.71M ISK | 3.71M ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer II | 1 | 3.71M ISK | 3.71M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowArik Zahn
Final Blow ContextLoki · Acolyte II
Top Damage ContextLoki · 5,013 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Arik Zahn | R0CKHOUND's Quarry | — | Loki | Acolyte II | 5,013 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.