Snapshot & Combatants at a Glance
Turch Tok lost Retriever in 6-I162. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value59.35M ISK
Attackers1
Damage ShapeSolo pressure
Final Blowballsack brinkrns
Top Damageballsack brinkrns
Top Damage Share100.0%
Top Damage Stack
Killmail Coordinates
Time2026-07-21 02:18:56 UTC
Coords-181 646 172 359 · 136 119 590 439 · 419 007 029 612
ConstellationYENX-U
Dropped7.93M ISK
Destroyed51.42M ISK
Fitted Value57.79M ISK
Item Stacks8
Dropped5 stacks / 5 qty
Destroyed3 stacks / 6 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ice Harvester II | 1 | 6.6M ISK | 6.6M ISK | Dropped | |
| Ice Harvester II | 1 | 6.6M ISK | 6.6M ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Survey Scanner II | 1 | 764.4K ISK | 764.4K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ice Harvester Upgrade II | 1 | 831.3K ISK | 831.3K ISK | Dropped | |
| Ice Harvester Upgrade II | 1 | 831.3K ISK | 831.3K ISK | Dropped | |
| Ice Harvester Upgrade II | 1 | 831.3K ISK | 831.3K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Ice Harvester Accelerator I | 1 | 636.6K ISK | 636.6K ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Krystallos | 4 | 783.7K ISK | 3.13M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final Blowballsack brinkrns
Final Blow ContextVedmak · Heavy Entropic Disintegrator II
Top Damage ContextVedmak · 13,957 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| ballsack brinkrns | CORPSACK | AimogMart | Vedmak | Heavy Entropic Disintegrator II | 13,957 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.