Snapshot & Combatants at a Glance
flashmoe lost Pioneer in J132216. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value7.9M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowKerra CrackPot
Top DamageKerra CrackPot
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpLolly Pop Gang1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-07-22 01:14:36 UTC
Coords-59 332 343 575 · 65 238 468 020 · 45 868 686 292
ConstellationA-C00006
Dropped3.45M ISK
Destroyed4.45M ISK
Fitted Value6.27M ISK
Item Stacks11
Dropped8 stacks / 312 qty
Destroyed3 stacks / 3 qty
High Slots
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Survey Scanner I | 1 | 33.01K ISK | 33.01K ISK | Destroyed | |
| 5MN Quad LiF Restrained Microwarpdrive | 1 | 385.1K ISK | 385.1K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Mining Laser Upgrade II | 1 | 1.04M ISK | 1.04M ISK | Dropped |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Hornet I | 1 | 6.97K ISK | 6.97K ISK | Dropped | |
| Warrior I | 1 | 12.82K ISK | 12.82K ISK | Dropped | |
| Valkyrie I | 2 | 47.23K ISK | 94.46K ISK | Dropped | |
| Hammerhead II | 1 | 961.3K ISK | 961.3K ISK | Dropped |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Cubic Bistot | 304 | 7.36K ISK | 2.24M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowKerra CrackPot
Final Blow ContextStratios · Heavy Modulated Pulse Energy Beam I
Top Damage ContextStratios · 3,636 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Kerra CrackPot | Lolly Pop Gang | — | Heavy Modulated Pulse Energy Beam I | 3,636 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.