Snapshot & Combatants at a Glance
6YTbIJLKA lost Catalyst in Alsottobier. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value2.86M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpCONCORD1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-08-04 03:52:30 UTC
Coords232 654 101 906 · -63 233 064 123 · -127 012 700 464
ConstellationAlgintal
Dropped578.9K ISK
Destroyed2.28M ISK
Fitted Value2.86M ISK
Item Stacks24
Dropped10 stacks / 195 qty
Destroyed14 stacks / 125 qty
High Slots
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 5MN Microwarpdrive I | 1 | 364.4K ISK | 364.4K ISK | Destroyed | |
| Warp Scrambler I | 1 | 591.9K ISK | 591.9K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Magnetic Field Stabilizer I | 1 | 120.1K ISK | 120.1K ISK | Dropped | |
| Magnetic Field Stabilizer I | 1 | 120.1K ISK | 120.1K ISK | Dropped | |
| Magnetic Field Stabilizer I | 1 | 120.1K ISK | 120.1K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Hyperspatial Velocity Optimizer I | 1 | 643.5K ISK | 643.5K ISK | Destroyed | |
| Small Hyperspatial Velocity Optimizer I | 1 | 643.5K ISK | 643.5K ISK | Destroyed | |
| Small Processor Overclocking Unit I | 1 | 117.1K ISK | 117.1K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextConcord POLICE Captain · Unknown weapon
Top Damage ContextConcord POLICE Captain · 3,028 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | CONCORD | — | Concord POLICE Captain | — | 3,028 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.