Snapshot & Combatants at a Glance
Poucke Sueur Codie lost Heron in Sarenemi. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value1.55M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-08-04 07:07:24 UTC
Coords-670 209 147 642 · -43 116 133 697 · -334 976 778 437
ConstellationUrpiken
Dropped157.3K ISK
Destroyed1.39M ISK
Fitted Value757.6K ISK
Item Stacks9
Dropped4 stacks / 11 qty
Destroyed5 stacks / 6 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Core Scanner Probe I | 8 | 12.42K ISK | 99.37K ISK | Dropped | |
| Core Probe Launcher I | 1 | 26.81K ISK | 26.81K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Data Analyzer I | 1 | 77.3K ISK | 77.3K ISK | Destroyed | |
| Relic Analyzer I | 1 | 147.7K ISK | 147.7K ISK | Dropped | |
| Cargo Scanner I | 1 | 5.13K ISK | 5.13K ISK | Dropped | |
| 1MN Monopropellant Enduring Afterburner | 1 | 298.4K ISK | 298.4K ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Process Decryptor | 2 | 531.5K ISK | 1.06M ISK | Destroyed | |
| Noise-5 'Needlejack' Filament | 1 | 206.5K ISK | 206.5K ISK | Destroyed | |
| Electronic Superiority Rigging | 1 | 223.4K ISK | 223.4K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextAEGIS Security Enforcer · Unknown weapon
Top Damage ContextAEGIS Security Enforcer · 902 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | AEGIS Security Enforcer | — | 902 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.