Snapshot & Combatants at a Glance
Slash Assesing lost Osprey Navy Issue in O-0ERG. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value67.72M ISK
Attackers6
Damage ShapeSmall engagement
Final BlowZiFlynn Ultas
Top DamageEspen Onzo
Top Damage Share34.8%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpHonor Point2 attacker(s)
Top allianceWildlife1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-08-23 04:22:56 UTC
Coords-853 605 082 451 · -663 225 635 801 · 154 136 751 895
Constellation52-JKU
Dropped10.33M ISK
Destroyed57.39M ISK
Fitted Value61.84M ISK
Item Stacks27
Dropped14 stacks / 3,057 qty
Destroyed13 stacks / 2,852 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Light Missile | 16 | 830 ISK | 13.28K ISK | Dropped | |
| Small Gremlin Compact Energy Neutralizer | 1 | 45.65K ISK | 45.65K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 930.9K ISK | 930.9K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 16 | 830 ISK | 13.28K ISK | Dropped | |
| Small Gremlin Compact Energy Neutralizer | 1 | 45.65K ISK | 45.65K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 930.9K ISK | 930.9K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 16 | 830 ISK | 13.28K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 930.9K ISK | 930.9K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 1.11M ISK | 1.11M ISK | Dropped | |
| Small Capacitor Booster II | 1 | 615.3K ISK | 615.3K ISK | Dropped | |
| X-Large Ancillary Shield Booster | 1 | 3.76M ISK | 3.76M ISK | Dropped | |
| Multispectrum Shield Hardener II | 1 | 2.37M ISK | 2.37M ISK | Destroyed | |
| Navy Cap Booster 400 | 6 | 121.6K ISK | 729.5K ISK | Destroyed | |
| Initiated Compact Warp Disruptor | 1 | 476.5K ISK | 476.5K ISK | Dropped | |
| 10MN Afterburner II | 1 | 3.53M ISK | 3.53M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 580.1K ISK | 580.1K ISK | Destroyed | |
| Nanofiber Internal Structure II | 1 | 264.6K ISK | 264.6K ISK | Destroyed | |
| Ballistic Control System II | 1 | 879.8K ISK | 879.8K ISK | Dropped | |
| Ballistic Control System II | 1 | 879.8K ISK | 879.8K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Processor Overclocking Unit I | 1 | 433.7K ISK | 433.7K ISK | Destroyed | |
| Medium Ancillary Current Router I | 1 | 5.72M ISK | 5.72M ISK | Destroyed | |
| Medium EM Shield Reinforcer II | 1 | 3.86M ISK | 3.86M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Scourge Light Missile | 1,366 | 842 ISK | 1.15M ISK | Destroyed | |
| Scourge Fury Light Missile | 1,500 | 569 ISK | 853.9K ISK | Dropped | |
| Navy Cap Booster 400 | 31 | 121.6K ISK | 3.77M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 1,440 | 830 ISK | 1.2M ISK | Destroyed | |
| Inferno Fury Light Missile | 1,500 | 80 ISK | 120.7K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers6
Final BlowZiFlynn Ultas
Final Blow ContextAstarte · 250mm Railgun II
Top Damage ContextMachariel · 4,821 damage · 34.8%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Espen Onzo | Mirage. | — | Machariel | 4,821 | 34.8% | |
| eaer refta | Savagerie | Wildlife | Target Painter II | 4,704 | 34.0% | |
| ZiFlynn Ultas | Center For Kids Who Can't Fly Good | Zoo Landers | 250mm Railgun II | 4,323 | 31.2% | |
| Zarvia Caldera | Honor Point | — | Abyssal Stasis Webifier | 0 | 0.0% | |
| TERKISH | Aurora. | — | Republic Fleet Warp Disruptor | 0 | 0.0% | |
| Arien Iluvitar | Honor Point | — | Caldari Navy Warp Disruptor | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.