Snapshot & Combatants at a Glance
Andealous lost Caracal in LH-PLU. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value33.37M ISK
Attackers2
Damage ShapeHeavy damage carry
Final BlowHeadhunter JAX
Top DamageHeadhunter JAX
Top Damage Share100.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpCaldari Provisions1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-08-26 23:43:07 UTC
Coords-798 759 933 212 · 86 526 564 339 · 3 098 475 104 732
ConstellationUL8-RD
Dropped7.05M ISK
Destroyed26.32M ISK
Fitted Value27.06M ISK
Item Stacks29
Dropped11 stacks / 2,982 qty
Destroyed18 stacks / 90 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Light Missile | 19 | 846 ISK | 16.07K ISK | Dropped | |
| Upgraded 'Malkuth' Rapid Light Missile Launcher | 1 | 242.2K ISK | 242.2K ISK | Dropped | |
| Upgraded 'Malkuth' Rapid Light Missile Launcher | 1 | 242.2K ISK | 242.2K ISK | Destroyed | |
| Upgraded 'Malkuth' Rapid Light Missile Launcher | 1 | 242.2K ISK | 242.2K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 19 | 846 ISK | 16.07K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 19 | 846 ISK | 16.07K ISK | Destroyed | |
| Upgraded 'Malkuth' Rapid Light Missile Launcher | 1 | 242.2K ISK | 242.2K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 19 | 846 ISK | 16.07K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 19 | 846 ISK | 16.07K ISK | Destroyed | |
| Upgraded 'Malkuth' Rapid Light Missile Launcher | 1 | 242.2K ISK | 242.2K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 968.8K ISK | 968.8K ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 1.96M ISK | 1.96M ISK | Destroyed | |
| 50MN Y-T8 Compact Microwarpdrive | 1 | 22.27K ISK | 22.27K ISK | Dropped | |
| Missile Precision Script | 1 | 31.55K ISK | 31.55K ISK | Destroyed | |
| Warp Disruptor II | 1 | 1.25M ISK | 1.25M ISK | Destroyed | |
| Missile Guidance Computer II | 1 | 1.71M ISK | 1.71M ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 468.7K ISK | 468.7K ISK | Dropped | |
| Nanofiber Internal Structure II | 1 | 259.1K ISK | 259.1K ISK | Dropped | |
| Ballistic Control System II | 1 | 843.1K ISK | 843.1K ISK | Destroyed | |
| Ballistic Control System II | 1 | 843.1K ISK | 843.1K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer II | 1 | 3.51M ISK | 3.51M ISK | Destroyed | |
| Medium Polycarbon Engine Housing II | 1 | 4.09M ISK | 4.09M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.61M ISK | 1.61M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Warrior II | 2 | 3.72M ISK | 7.43M ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Target Painter II | 1 | 1.1M ISK | 1.1M ISK | Destroyed | |
| Missile Range Script | 1 | 39.82K ISK | 39.82K ISK | Destroyed | |
| Nanite Repair Paste | 100 | 34.54K ISK | 3.45M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 1,355 | 846 ISK | 1.15M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 1,500 | 848 ISK | 1.27M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowHeadhunter JAX
Final Blow ContextKikimora · Veles Light Entropic Disintegrator
Top Damage ContextKikimora · 9,218 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Headhunter JAX | Caldari Provisions | — | Veles Light Entropic Disintegrator | 9,218 | 100.0% | |
| Marian Krzaklewski | Republic Military School | — | Abyssal Warp Disruptor | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.