Snapshot & Combatants at a Glance
MUngGOO 001 lost Tornado in F2W-C6. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value100.6M ISK
Attackers4
Damage ShapeSmall engagement
Final BlowGadari four eyes
Top DamageHungry Cat 0v0
Top Damage Share46.3%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpPeoples Liberation Army4 attacker(s)
Top allianceGoonswarm Federation4 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-08-29 14:01:32 UTC
Coords-375 454 355 579 · -75 029 604 424 · -1 192 069 611 871
Constellation3R-BJL
Dropped8.9M ISK
Destroyed91.74M ISK
Fitted Value93.34M ISK
Item Stacks37
Dropped22 stacks / 1,716 qty
Destroyed15 stacks / 1,634 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Dropped | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Destroyed | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Dropped | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Destroyed | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Destroyed | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Destroyed | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Dropped | |
| Republic Fleet EMP L | 17 | 1.36K ISK | 23.11K ISK | Destroyed | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Destroyed | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Dropped | |
| 1400mm 'Scout' Artillery I | 1 | 841.2K ISK | 841.2K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Sensor Booster II | 1 | 1.29M ISK | 1.29M ISK | Destroyed | |
| Optimal Range Script | 1 | 98.17K ISK | 98.17K ISK | Dropped | |
| Targeting Range Script | 1 | 106.4K ISK | 106.4K ISK | Dropped | |
| 10MN Monopropellant Enduring Afterburner | 1 | 201.7K ISK | 201.7K ISK | Dropped | |
| Sensor Booster II | 1 | 1.29M ISK | 1.29M ISK | Dropped | |
| Sensor Booster II | 1 | 1.29M ISK | 1.29M ISK | Destroyed | |
| Tracking Computer II | 1 | 1.4M ISK | 1.4M ISK | Dropped | |
| Scan Resolution Script | 1 | 47.53K ISK | 47.53K ISK | Dropped | |
| Targeting Range Script | 1 | 106.4K ISK | 106.4K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Gyrostabilizer II | 1 | 1.63M ISK | 1.63M ISK | Dropped | |
| Reactor Control Unit II | 1 | 499.2K ISK | 499.2K ISK | Dropped | |
| Gyrostabilizer II | 1 | 1.63M ISK | 1.63M ISK | Destroyed | |
| Gyrostabilizer II | 1 | 1.63M ISK | 1.63M ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Ionic Field Projector I | 1 | 1.6M ISK | 1.6M ISK | Destroyed | |
| Medium Projectile Ambit Extension II | 1 | 5.5M ISK | 5.5M ISK | Destroyed | |
| Medium Projectile Ambit Extension II | 1 | 5.5M ISK | 5.5M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Republic Fleet Fusion L | 800 | 1.46K ISK | 1.17M ISK | Destroyed | |
| Republic Fleet Proton L | 800 | 1.16K ISK | 929.4K ISK | Dropped | |
| Republic Fleet EMP L | 640 | 1.36K ISK | 870K ISK | Destroyed | |
| Nanite Repair Paste | 150 | 31.93K ISK | 4.79M ISK | Destroyed | |
| Republic Fleet Depleted Uranium L | 800 | 1.35K ISK | 1.08M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers4
Final BlowGadari four eyes
Final Blow ContextNaga · 425mm Railgun II
Top Damage ContextApocalypse Navy Issue · 3,411 damage · 46.3%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.