Snapshot & Combatants at a Glance
SpS2000 lost Jackdaw in 5IH-GL. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value109.1M ISK
Attackers2
Damage ShapeHeavy damage carry
Final BlowThatGuyToxic Tox
Top DamageThatGuyToxic Tox
Top Damage Share75.4%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpBig Noob1 attacker(s)
Top allianceThe Initiative.1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-04 20:22:36 UTC
Coords855 171 917 499 · 72 212 991 922 · -1 701 396 312 702
ConstellationV2S-RH
Dropped20.45M ISK
Destroyed88.69M ISK
Fitted Value99.4M ISK
Item Stacks31
Dropped11 stacks / 6,119 qty
Destroyed20 stacks / 16,241 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Light Missile Launcher II | 1 | 915.4K ISK | 915.4K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 36 | 831 ISK | 29.92K ISK | Dropped | |
| Light Missile Launcher II | 1 | 915.4K ISK | 915.4K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 36 | 831 ISK | 29.92K ISK | Dropped | |
| Light Missile Launcher II | 1 | 915.4K ISK | 915.4K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 36 | 831 ISK | 29.92K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 915.4K ISK | 915.4K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 36 | 831 ISK | 29.92K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 915.4K ISK | 915.4K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 36 | 831 ISK | 29.92K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Targeting Range Dampening Script | 1 | 37.36K ISK | 37.36K ISK | Destroyed | |
| Missile Range Script | 1 | 46.6K ISK | 46.6K ISK | Destroyed | |
| Remote Sensor Dampener II | 1 | 1.04M ISK | 1.04M ISK | Dropped | |
| Republic Fleet Medium Shield Extender | 1 | 15.44M ISK | 15.44M ISK | Dropped | |
| Remote Sensor Dampener II | 1 | 1.04M ISK | 1.04M ISK | Destroyed | |
| Targeting Range Dampening Script | 1 | 37.36K ISK | 37.36K ISK | Destroyed | |
| 5MN Abyssal Microwarpdrive | 1 | — | — | Destroyed | |
| Missile Guidance Computer II | 1 | 1.61M ISK | 1.61M ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Guidance Enhancer II | 1 | 762.6K ISK | 762.6K ISK | Destroyed | |
| Nanofiber Internal Structure II | 1 | 260.4K ISK | 260.4K ISK | Destroyed | |
| Ballistic Control System II | 1 | 849.9K ISK | 849.9K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Rocket Fuel Cache Partition II | 1 | 4.44M ISK | 4.44M ISK | Destroyed | |
| Small EM Shield Reinforcer II | 1 | 2.56M ISK | 2.56M ISK | Destroyed | |
| Small Rocket Fuel Cache Partition II | 1 | 4.44M ISK | 4.44M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 2,005 | 799 ISK | 1.6M ISK | Dropped | |
| Scourge Precision Light Missile | 4,000 | 67 ISK | 267.7K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 2,155 | 831 ISK | 1.79M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 2,500 | 864 ISK | 2.16M ISK | Destroyed | |
| 1MN Afterburner II | 1 | 1.97M ISK | 1.97M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 2,500 | 843 ISK | 2.11M ISK | Destroyed | |
| Mjolnir Fury Light Missile | 9,000 | 77 ISK | 689.7K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowThatGuyToxic Tox
Final Blow ContextAbaddon · Mega Pulse Laser II
Top Damage ContextAbaddon · 3,035 damage · 75.4%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| ThatGuyToxic Tox | Big Noob | The Initiative. | Mega Pulse Laser II | 3,035 | 75.4% | |
| Grey Veil | Fliet Pizza Delivery | Of Essence | Abaddon | 988 | 24.6% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.