Snapshot & Combatants at a Glance
Geoff W lost Caracal in J5A-IX. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value26.22M ISK
Attackers5
Damage ShapeSmall engagement
Final BlowJason Aiderona
Top DamageStarMelnik
Top Damage Share52.1%
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpAurora.3 attacker(s)
Top allianceIIIIIIIIIIIIIIIIIIIIIIIII1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-07 02:38:32 UTC
Coords3 327 320 675 659 · 877 200 844 934 · 2 466 421 419 270
ConstellationCentaur
Dropped8.06M ISK
Destroyed18.15M ISK
Fitted Value25.55M ISK
Item Stacks29
Dropped16 stacks / 657 qty
Destroyed13 stacks / 820 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Rapid Light Missile Launcher II | 1 | 899.4K ISK | 899.4K ISK | Dropped | |
| Nova Fury Light Missile | 12 | 92 ISK | 1.1K ISK | Dropped | |
| Nova Fury Light Missile | 12 | 92 ISK | 1.1K ISK | Dropped | |
| Nova Fury Light Missile | 12 | 92 ISK | 1.1K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 899.4K ISK | 899.4K ISK | Destroyed | |
| Nova Fury Light Missile | 12 | 92 ISK | 1.1K ISK | Dropped | |
| Nova Fury Light Missile | 12 | 92 ISK | 1.1K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 899.4K ISK | 899.4K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 899.4K ISK | 899.4K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 899.4K ISK | 899.4K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Shield Extender II | 1 | 948.7K ISK | 948.7K ISK | Dropped | |
| Warp Scrambler II | 1 | 1.49M ISK | 1.49M ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 1.96M ISK | 1.96M ISK | Dropped | |
| Large Shield Extender II | 1 | 948.7K ISK | 948.7K ISK | Dropped | |
| 10MN Y-S8 Compact Afterburner | 1 | 52.88K ISK | 52.88K ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 477.7K ISK | 477.7K ISK | Destroyed | |
| Ballistic Control System II | 1 | 852.9K ISK | 852.9K ISK | Dropped | |
| Ballistic Control System II | 1 | 852.9K ISK | 852.9K ISK | Dropped | |
| Ballistic Control System II | 1 | 852.9K ISK | 852.9K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium EM Shield Reinforcer I | 1 | 140.2K ISK | 140.2K ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.52M ISK | 1.52M ISK | Destroyed | |
| Medium Core Defense Field Extender I | 1 | 1.52M ISK | 1.52M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 200 | 797 ISK | 159.3K ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 200 | 827 ISK | 165.3K ISK | Dropped | |
| Mjolnir Fury Light Missile | 200 | 76 ISK | 15.21K ISK | Dropped | |
| Scourge Fury Light Missile | 200 | 83 ISK | 16.67K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 200 | 860 ISK | 172K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 200 | 844 ISK | 168.8K ISK | Destroyed | |
| Inferno Fury Light Missile | 200 | 73 ISK | 14.51K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers5
Final BlowJason Aiderona
Final Blow ContextVagabond · 220mm Vulcan AutoCannon II
Top Damage ContextSuccubus · 8,687 damage · 52.1%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| StarMelnik | Wilderness | IIIIIIIIIIIIIIIIIIIIIIIII | Succubus | 8,687 | 52.1% | |
| Jason Aiderona | Aurora. | — | 220mm Vulcan AutoCannon II | 4,400 | 26.4% | |
| TYxUSMC | Aurora. | — | Retribution | 3,339 | 20.0% | |
| Spectre Davenport | Big Wang Smallgang | — | Unknown | Light Ion Blaster II | 245 | 1.5% |
| Kal'lor Flanagan | Aurora. | — | Dark Blood Warp Disruptor | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.