Snapshot & Combatants at a Glance
Zepile lost Worm in LJ-YSW. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value163.9M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-09-09 12:40:42 UTC
Coords-25 154 033 521 · -346 733 936 126 · 331 272 682 601
ConstellationHale
Dropped42.59M ISK
Destroyed121.3M ISK
Fitted Value92.01M ISK
Item Stacks34
Dropped12 stacks / 751 qty
Destroyed22 stacks / 469 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Arbalest Compact Light Missile Launcher | 1 | 71.55K ISK | 71.55K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 38 | 888 ISK | 33.76K ISK | Destroyed | |
| Arbalest Compact Light Missile Launcher | 1 | 71.55K ISK | 71.55K ISK | Dropped | |
| Arbalest Compact Light Missile Launcher | 1 | 71.55K ISK | 71.55K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 38 | 888 ISK | 33.76K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 38 | 888 ISK | 33.76K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| 'Heist' Radar ECM | 1 | 14.32M ISK | 14.32M ISK | Dropped | |
| 5MN Cold-Gas Enduring Microwarpdrive | 1 | 54.69K ISK | 54.69K ISK | Destroyed | |
| 'Heist' Radar ECM | 1 | 14.32M ISK | 14.32M ISK | Destroyed | |
| 'Heist' Radar ECM | 1 | 14.32M ISK | 14.32M ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Drone Damage Amplifier II | 1 | 960.2K ISK | 960.2K ISK | Destroyed | |
| Drone Damage Amplifier II | 1 | 960.2K ISK | 960.2K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Capacitor Control Circuit I | 1 | 225.3K ISK | 225.3K ISK | Destroyed | |
| Small Capacitor Control Circuit I | 1 | 225.3K ISK | 225.3K ISK | Destroyed | |
| Small Processor Overclocking Unit I | 1 | 99.21K ISK | 99.21K ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Hobgoblin II | 2 | 586.4K ISK | 1.17M ISK | Destroyed | |
| Hobgoblin II | 1 | 586.4K ISK | 586.4K ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Imperial Navy Small Armor Repairer | 1 | 11.59M ISK | 11.59M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 739 | 824 ISK | 609K ISK | Dropped | |
| Crosslink Compact Ballistic Control System | 1 | 6.34M ISK | 6.34M ISK | Destroyed | |
| Halting Compact Ladar ECM | 1 | 46.8K ISK | 46.8K ISK | Dropped | |
| Acolyte II | 3 | 382.7K ISK | 1.15M ISK | Destroyed | |
| Acolyte II | 1 | 382.7K ISK | 382.7K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 9 | 835 ISK | 7.52K ISK | Destroyed | |
| 'Gambler' Ladar ECM | 1 | 6.5M ISK | 6.5M ISK | Destroyed | |
| 'Gambler' Ladar ECM | 1 | 6.5M ISK | 6.5M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 322 | 888 ISK | 286K ISK | Destroyed | |
| 'Marshall' Magnetometric ECM | 3 | 13.34M ISK | 40.01M ISK | Destroyed | |
| 'Plunderer' Gravimetric ECM | 1 | 6.85M ISK | 6.85M ISK | Destroyed | |
| 'Plunderer' Gravimetric ECM | 2 | 6.85M ISK | 13.7M ISK | Dropped | |
| Hornet II | 1 | 361.2K ISK | 361.2K ISK | Destroyed | |
| Hornet II | 1 | 361.2K ISK | 361.2K ISK | Dropped | |
| Warrior II | 3 | 410.6K ISK | 1.23M ISK | Destroyed | |
| Warrior II | 1 | 410.6K ISK | 410.6K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextBurner Vengeance · Unknown weapon
Top Damage ContextBurner Vengeance · 2,416 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | — | 2,416 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.