Snapshot & Combatants at a Glance
Daniel BELL Carem lost Jackdaw in J112241. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value104.7M ISK
Attackers9
Damage ShapeHeavy damage carry
Final BlowKorolevDed
Top Damage40 GRIVENb
Top Damage Share82.0%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpLP Crabs4 attacker(s)
Top alliancePyrolanc Squad5 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-09 17:30:02 UTC
Coords-936 059 344 973 · -28 405 780 670 · -1 361 165 542 337
ConstellationE-C00242
Dropped9.99M ISK
Destroyed94.69M ISK
Fitted Value90.91M ISK
Item Stacks35
Dropped14 stacks / 5,028 qty
Destroyed21 stacks / 23,662 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Light Missile Launcher II | 1 | 930.6K ISK | 930.6K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 5 | 863 ISK | 4.31K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 930.6K ISK | 930.6K ISK | Dropped | |
| Sisters Combat Scanner Probe | 8 | 549.9K ISK | 4.4M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 5 | 863 ISK | 4.31K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 5 | 863 ISK | 4.31K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 5 | 863 ISK | 4.31K ISK | Dropped | |
| Light Missile Launcher II | 1 | 930.6K ISK | 930.6K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 5 | 863 ISK | 4.31K ISK | Destroyed | |
| Expanded Probe Launcher II | 1 | 1.4M ISK | 1.4M ISK | Destroyed | |
| Light Missile Launcher II | 1 | 930.6K ISK | 930.6K ISK | Dropped | |
| Light Missile Launcher II | 1 | 930.6K ISK | 930.6K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Targeting Range Dampening Script | 1 | 37.5K ISK | 37.5K ISK | Destroyed | |
| Small Cap Battery II | 1 | 1.01M ISK | 1.01M ISK | Destroyed | |
| Kapteyn Compact Sensor Dampener | 1 | 43.45K ISK | 43.45K ISK | Dropped | |
| 5MN Microwarpdrive II | 1 | 3.31M ISK | 3.31M ISK | Destroyed | |
| Targeting Range Script | 1 | 79.56K ISK | 79.56K ISK | Dropped | |
| Sensor Booster II | 1 | 1.14M ISK | 1.14M ISK | Destroyed | |
| Targeting Range Dampening Script | 1 | 37.5K ISK | 37.5K ISK | Dropped | |
| Kapteyn Compact Sensor Dampener | 1 | 43.45K ISK | 43.45K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Ballistic Control System II | 1 | 855.1K ISK | 855.1K ISK | Destroyed | |
| Nanofiber Internal Structure II | 1 | 260.2K ISK | 260.2K ISK | Dropped | |
| Ballistic Control System II | 1 | 855.1K ISK | 855.1K ISK | Destroyed |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Rocket Fuel Cache Partition II | 1 | 4.38M ISK | 4.38M ISK | Destroyed | |
| Small Hydraulic Bay Thrusters II | 1 | 5.51M ISK | 5.51M ISK | Destroyed | |
| Small EM Shield Reinforcer II | 1 | 2.45M ISK | 2.45M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scan Resolution Dampening Script | 2 | 42.57K ISK | 85.14K ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 3,000 | 797 ISK | 2.39M ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 3,000 | 822 ISK | 2.47M ISK | Dropped | |
| Mjolnir Fury Light Missile | 2,000 | 77 ISK | 154.6K ISK | Destroyed | |
| Scourge Fury Light Missile | 2,000 | 84 ISK | 167K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 7,635 | 863 ISK | 6.59M ISK | Destroyed | |
| Nova Fury Light Missile | 2,000 | 79 ISK | 157.5K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 3,000 | 846 ISK | 2.54M ISK | Destroyed | |
| Inferno Fury Light Missile | 6,000 | 71 ISK | 428.2K ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers9
Final BlowKorolevDed
Final Blow ContextAbaddon · Mega Pulse Laser II
Top Damage ContextAbaddon · 2,178 damage · 82.0%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.