Snapshot & Combatants at a Glance
Stevie Blue lost Muninn in 7BX-6F. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value207M ISK
Attackers16
Damage ShapeGang / fleet kill
Final Blowxongelidon
Top DamageTony HapkoHu
Top Damage Share13.0%
Engagement Fingerprint
Multiple pilots contributed enough to matter.
Top corpBloody Entertainment9 attacker(s)
Top allianceFanatic Legion.16 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-09 19:38:53 UTC
Coords-71 797 315 489 · 45 231 639 485 · -64 019 500 209
ConstellationChimera
Dropped14.21M ISK
Destroyed192.8M ISK
Fitted Value193.4M ISK
Item Stacks34
Dropped13 stacks / 2,786 qty
Destroyed21 stacks / 3,166 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Light Missile | 3 | 866 ISK | 2.6K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 3 | 866 ISK | 2.6K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 893.1K ISK | 893.1K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 893.1K ISK | 893.1K ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 3 | 866 ISK | 2.6K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 893.1K ISK | 893.1K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 866 ISK | 2.6K ISK | Destroyed | |
| Rapid Light Missile Launcher II | 1 | 893.1K ISK | 893.1K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 3 | 866 ISK | 2.6K ISK | Dropped | |
| Rapid Light Missile Launcher II | 1 | 893.1K ISK | 893.1K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Range Script | 1 | 46.47K ISK | 46.47K ISK | Destroyed | |
| Medium F-RX Compact Capacitor Booster | 1 | 73.09K ISK | 73.09K ISK | Destroyed | |
| Missile Guidance Computer II | 1 | 1.61M ISK | 1.61M ISK | Dropped | |
| 50MN Cold-Gas Enduring Microwarpdrive | 1 | 48.77K ISK | 48.77K ISK | Destroyed | |
| J5b Enduring Warp Scrambler | 1 | 51.13K ISK | 51.13K ISK | Destroyed | |
| Navy Cap Booster 400 | 2 | 119.7K ISK | 239.4K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Thermal Armor Hardener II | 1 | 2.71M ISK | 2.71M ISK | Dropped | |
| Assault Damage Control II | 1 | 367.1K ISK | 367.1K ISK | Destroyed | |
| Imperial Navy 1600mm Steel Plates | 1 | 47.62M ISK | 47.62M ISK | Destroyed | |
| Medium Ancillary Armor Repairer | 1 | 2.46M ISK | 2.46M ISK | Destroyed | |
| Reactive Armor Hardener | 1 | 1.99M ISK | 1.99M ISK | Dropped | |
| EM Armor Hardener II | 1 | 3.2M ISK | 3.2M ISK | Destroyed | |
| Nanite Repair Paste | 24 | 34.66K ISK | 831.8K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Medium Thermal Armor Reinforcer I | 1 | 1.52M ISK | 1.52M ISK | Destroyed | |
| Medium Ancillary Current Router I | 1 | 3.82M ISK | 3.82M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Hobgoblin II | 4 | 363.2K ISK | 1.45M ISK | Destroyed | |
| Hobgoblin II | 1 | 363.2K ISK | 363.2K ISK | Dropped |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nanite Repair Paste | 136 | 34.66K ISK | 4.71M ISK | Destroyed | |
| Caldari Navy Scourge Light Missile | 1,500 | 828 ISK | 1.24M ISK | Destroyed | |
| Missile Range Script | 1 | 46.47K ISK | 46.47K ISK | Dropped | |
| Navy Cap Booster 400 | 33 | 119.7K ISK | 3.95M ISK | Dropped | |
| Caldari Navy Nova Heavy Assault Missile | 1,500 | 1.26K ISK | 1.89M ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 1,218 | 866 ISK | 1.06M ISK | Dropped | |
| Caldari Navy Nova Light Missile | 1,500 | 844 ISK | 1.27M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers16
Final Blowxongelidon
Final Blow ContextVexor · Heavy Ion Blaster II
Top Damage ContextVexor · 1,884 damage · 13.0%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.