Snapshot & Combatants at a Glance
NaStY BoLoGnA lost Capsule in AD077. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value133.6M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowUnknown
Top DamageUnknown
Top Damage Share0.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corp—No corporation data
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2026-09-10 01:41:02 UTC
Coords-14 959 710 081 940 · -14 959 788 705 491 · -14 959 788 633 521
ConstellationADC10
Dropped0 ISK
Destroyed133.6M ISK
Fitted Value10K ISK
Item Stacks10
Dropped0 stacks / 0 qty
Destroyed10 stacks / 10 qty
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Cybernetic Subprocessor - Standard | 1 | 19.13M ISK | 19.13M ISK | Destroyed | |
| Social Adaptation Chip - Standard | 1 | 20.49M ISK | 20.49M ISK | Destroyed | |
| Zainou 'Deadeye' Guided Missile Precision GP-803 | 1 | 17.72M ISK | 17.72M ISK | Destroyed | |
| Zainou 'Snapshot' Light Missiles LM-902 | 1 | 6.05M ISK | 6.05M ISK | Destroyed | |
| Memory Augmentation - Standard | 1 | 19.02M ISK | 19.02M ISK | Destroyed | |
| Zainou 'Deadeye' Rapid Launch RL-1002 | 1 | 8.47M ISK | 8.47M ISK | Destroyed | |
| Zainou 'Deadeye' Missile Projection MP-702 | 1 | 9M ISK | 9M ISK | Destroyed | |
| Neural Boost - Standard | 1 | 19.33M ISK | 19.33M ISK | Destroyed | |
| Inherent Implants 'Squire' Capacitor Systems Operation EO-602 | 1 | 6.4M ISK | 6.4M ISK | Destroyed | |
| Ocular Filter - Standard | 1 | 18.81M ISK | 18.81M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowUnknown
Final Blow ContextUnstable Abyssal Depths · Unknown weapon
Top Damage ContextUnstable Abyssal Depths · 0 damage · 0.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | — | 0 | 0.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.