Snapshot & Combatants at a Glance
markie1994 lost Flycatcher in Harva. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value76.56M ISK
Attackers38
Damage ShapeGang / fleet kill
Final BlowMekailo Whenner
Top DamageSaintSulf Questionable
Top Damage Share10.3%
Engagement Fingerprint
Multiple pilots contributed enough to matter.
Top corpFalse Gods7 attacker(s)
Top allianceSolyaris Chtonium38 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-12 20:38:49 UTC
Coords-26 260 749 281 · 401 141 322 · 180 927 591 760
ConstellationKrai Svarog
Dropped16.74M ISK
Destroyed59.82M ISK
Fitted Value66.96M ISK
Item Stacks36
Dropped23 stacks / 6,483 qty
Destroyed13 stacks / 686 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Dropped | |
| Scourge Fury Light Missile | 48 | 82 ISK | 3.95K ISK | Dropped | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Dropped | |
| Scourge Fury Light Missile | 42 | 82 ISK | 3.45K ISK | Dropped | |
| Scourge Fury Light Missile | 42 | 82 ISK | 3.45K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Destroyed | |
| Interdiction Sphere Launcher I | 1 | 9.3M ISK | 9.3M ISK | Dropped | |
| Stasis Webification Probe | 2 | 125.2K ISK | 250.4K ISK | Dropped | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Dropped | |
| Scourge Fury Light Missile | 44 | 82 ISK | 3.62K ISK | Destroyed | |
| Scourge Fury Light Missile | 42 | 82 ISK | 3.45K ISK | Destroyed | |
| Scourge Fury Light Missile | 42 | 82 ISK | 3.45K ISK | Dropped | |
| Scourge Fury Light Missile | 49 | 82 ISK | 4.03K ISK | Dropped | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Dropped | |
| Light Missile Launcher II | 1 | 955K ISK | 955K ISK | Destroyed |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Missile Guidance Computer II | 1 | 1.71M ISK | 1.71M ISK | Dropped | |
| 5MN Quad LiF Restrained Microwarpdrive | 1 | 85.38K ISK | 85.38K ISK | Dropped | |
| Medium Shield Extender II | 1 | 667.8K ISK | 667.8K ISK | Destroyed | |
| Enduring Multispectrum Shield Hardener | 1 | 323.4K ISK | 323.4K ISK | Dropped | |
| EM Shield Amplifier II | 1 | 850.7K ISK | 850.7K ISK | Dropped | |
| Missile Range Script | 1 | 39.81K ISK | 39.81K ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Co-Processor II | 1 | 931.3K ISK | 931.3K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Ancillary Current Router I | 1 | 1.04M ISK | 1.04M ISK | Destroyed | |
| Small Hydraulic Bay Thrusters II | 1 | 6.24M ISK | 6.24M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Mjolnir Light Missile | 500 | 794 ISK | 397K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 2,353 | 840 ISK | 1.98M ISK | Dropped | |
| Scourge Precision Light Missile | 500 | 65 ISK | 32.64K ISK | Destroyed | |
| Defender Missile I | 40 | 13 ISK | 522 ISK | Dropped | |
| Scourge Fury Light Missile | 2,342 | 82 ISK | 192.5K ISK | Dropped | |
| Missile Precision Script | 1 | 31.55K ISK | 31.55K ISK | Destroyed | |
| Nanite Repair Paste | 50 | 34.59K ISK | 1.73M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 500 | 846 ISK | 422.9K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 500 | 848 ISK | 424.2K ISK | Dropped | |
| Stasis Webification Probe | 15 | 125.2K ISK | 1.88M ISK | Dropped | |
| Warp Disrupt Probe | 40 | 95.83K ISK | 3.83M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers38
Final BlowMekailo Whenner
Final Blow ContextCyclone Fleet Issue · Caldari Navy Scourge Heavy Missile
Top Damage ContextCyclone Fleet Issue · 690 damage · 10.3%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.