Snapshot & Combatants at a Glance
Teodorant0 lost Jackdaw in G5ED-Y. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value101.7M ISK
Attackers1
Damage ShapeSolo pressure
Final BlowNarcotic XIII
Top DamageNarcotic XIII
Top Damage Share100.0%
Engagement Fingerprint
Single attacker recorded on the killmail.
Top corpGladiators of Rage1 attacker(s)
Top allianceFraternity.1 attacker(s)
Top Damage Stack
Killmail Coordinates
Time2026-09-17 10:08:06 UTC
Coords2 943 012 729 504 · -171 753 456 484 · -868 834 720 849
ConstellationE-8CSQ
Dropped9.85M ISK
Destroyed91.81M ISK
Fitted Value94.23M ISK
Item Stacks33
Dropped16 stacks / 3,131 qty
Destroyed17 stacks / 5,428 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Light Missile Launcher II | 1 | 849.7K ISK | 849.7K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 49 | 828 ISK | 40.58K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 49 | 828 ISK | 40.58K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 849.7K ISK | 849.7K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 49 | 828 ISK | 40.58K ISK | Destroyed | |
| Light Missile Launcher II | 1 | 849.7K ISK | 849.7K ISK | Destroyed | |
| Defender Missile I | 10 | 13 ISK | 128 ISK | Destroyed | |
| Light Missile Launcher II | 1 | 849.7K ISK | 849.7K ISK | Dropped | |
| Defender Launcher I | 1 | 5.24M ISK | 5.24M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 49 | 828 ISK | 40.58K ISK | Dropped | |
| Light Missile Launcher II | 1 | 849.7K ISK | 849.7K ISK | Dropped | |
| Caldari Navy Inferno Light Missile | 49 | 828 ISK | 40.58K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Target Painter II | 1 | 1.05M ISK | 1.05M ISK | Dropped | |
| 1MN Afterburner II | 1 | 2.02M ISK | 2.02M ISK | Destroyed | |
| Multispectrum Shield Hardener II | 1 | 1.93M ISK | 1.93M ISK | Destroyed | |
| Medium Shield Extender II | 1 | 671.8K ISK | 671.8K ISK | Dropped | |
| EM Shield Hardener II | 1 | 1.6M ISK | 1.6M ISK | Destroyed |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Power Diagnostic System II | 1 | 644.3K ISK | 644.3K ISK | Dropped | |
| Damage Control II | 1 | 460.4K ISK | 460.4K ISK | Destroyed | |
| Power Diagnostic System II | 1 | 644.3K ISK | 644.3K ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Small Particle Dispersion Projector II | 1 | 4.35M ISK | 4.35M ISK | Destroyed | |
| Small Particle Dispersion Projector II | 1 | 4.35M ISK | 4.35M ISK | Destroyed | |
| Small Core Defense Field Extender II | 1 | 6.84M ISK | 6.84M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nova Fury Light Missile | 1,000 | 63 ISK | 63.19K ISK | Dropped | |
| Caldari Navy Scourge Light Missile | 1,000 | 831 ISK | 831K ISK | Dropped | |
| Initiated Compact Warp Disruptor | 1 | 45.75K ISK | 45.75K ISK | Destroyed | |
| Mjolnir Fury Light Missile | 1,000 | 74 ISK | 73.63K ISK | Destroyed | |
| Defender Missile I | 50 | 13 ISK | 641 ISK | Destroyed | |
| Warp Scrambler II | 1 | 1.57M ISK | 1.57M ISK | Dropped | |
| Nanite Repair Paste | 50 | 32.76K ISK | 1.64M ISK | Dropped | |
| Caldari Navy Mjolnir Light Missile | 2,000 | 807 ISK | 1.61M ISK | Destroyed | |
| Caldari Navy Inferno Light Missile | 925 | 828 ISK | 766.1K ISK | Dropped | |
| Caldari Navy Nova Light Missile | 2,260 | 848 ISK | 1.92M ISK | Destroyed |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers1
Final BlowNarcotic XIII
Final Blow ContextScythe Fleet Issue · 220mm Vulcan AutoCannon II
Top Damage ContextScythe Fleet Issue · 4,459 damage · 100.0%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Narcotic XIII | Gladiators of Rage | Fraternity. | 220mm Vulcan AutoCannon II | 4,459 | 100.0% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.