Snapshot & Combatants at a Glance
Vladislavushka lost Zealot in 9-GBPD. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpKrupp-Stahl4 attacker(s)
Top allianceR.A.G.E16 attacker(s)
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks17
Dropped9 stacks / 214 qty
Destroyed8 stacks / 17 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Nanite Repair Paste | 200 | 33.92K ISK | 6.78M ISK | Dropped | |
| Imperial Navy Multifrequency M | 3 | 510.8K ISK | 1.53M ISK | Destroyed | |
| Imperial Navy Multifrequency M | 2 | 510.8K ISK | 1.02M ISK | Dropped | |
| Scan Resolution Script | 2 | 42.18K ISK | 84.35K ISK | Destroyed |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 476.7K ISK | 476.7K ISK | Destroyed | |
| Heavy Beam Laser II | 3 | 2.23M ISK | 6.7M ISK | Destroyed | |
| Heavy Beam Laser II | 2 | 2.23M ISK | 4.47M ISK | Dropped | |
| Tracking Enhancer II | 3 | 817.8K ISK | 2.45M ISK | Dropped | |
| Medium Polycarbon Engine Housing I | 2 | 368K ISK | 735.9K ISK | Destroyed | |
| Sensor Booster II | 1 | 1.17M ISK | 1.17M ISK | Destroyed | |
| Sensor Booster II | 1 | 1.17M ISK | 1.17M ISK | Dropped | |
| 50MN Cold-Gas Enduring Microwarpdrive | 1 | 47.27K ISK | 47.27K ISK | Dropped | |
| Targeting Range Script | 2 | 152.1K ISK | 304.3K ISK | Destroyed | |
| Heat Sink II | 2 | 913.3K ISK | 1.83M ISK | Dropped | |
| Small Armor Repairer II | 1 | 713.7K ISK | 713.7K ISK | Dropped | |
| Aurora M | 3 | 316.5K ISK | 949.6K ISK | Destroyed | |
| Aurora M | 2 | 316.5K ISK | 633.1K ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers38
Final BlowRayshin
Final Blow ContextDrake · Caldari Navy Scourge Heavy Missile
Top Damage ContextDrake · 192 damage · 100.0%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.