Snapshot & Combatants at a Glance
Monkphish lost Thrasher in Josameto. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Engagement Fingerprint
Compact attacker group with readable individual contribution.
Top corpRed Federation7 attacker(s)
Top allianceRvB - RED Federation7 attacker(s)
Top Damage Stack
Killmail Coordinates
Fitted Value0 ISK
Item Stacks16
Dropped9 stacks / 656 qty
Destroyed7 stacks / 102 qty
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Mjolnir Light Missile | 84 | 19 ISK | 1.56K ISK | Dropped | |
| Republic Fleet Phased Plasma S | 398 | 650 ISK | 258.8K ISK | Dropped |
Other
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Scan Resolution Script | 1 | 52.56K ISK | 52.56K ISK | Destroyed | |
| Republic Fleet Phased Plasma S | 96 | 650 ISK | 62.42K ISK | Destroyed | |
| Republic Fleet Phased Plasma S | 128 | 650 ISK | 83.23K ISK | Dropped | |
| 250mm Light Gallium Cannon | 1 | 259.9K ISK | 259.9K ISK | Destroyed | |
| 250mm Light Gallium Cannon | 6 | 259.9K ISK | 1.56M ISK | Dropped | |
| Mjolnir Light Missile | 36 | 19 ISK | 668 ISK | Dropped | |
| 5MN Y-T8 Compact Microwarpdrive | 1 | 982K ISK | 982K ISK | Destroyed | |
| Light Missile Launcher I | 1 | 3.26M ISK | 3.26M ISK | Dropped | |
| Small Projectile Collision Accelerator I | 1 | 126.6K ISK | 126.6K ISK | Destroyed | |
| Supplemental Scanning CPU I | 1 | — | — | Dropped | |
| Warp Disruptor I | 1 | 494.6K ISK | 494.6K ISK | Dropped | |
| Small Projectile Burst Aerator I | 1 | 155.4K ISK | 155.4K ISK | Destroyed | |
| Cross-Lateral Gyrostabilizer I | 1 | — | — | Destroyed | |
| Cross-Lateral Gyrostabilizer I | 1 | — | — | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers7
Final BlowHolub
Final Blow ContextThrasher · 250mm Light Artillery Cannon II
Top Damage ContextThrasher · 1,188 damage · 51.1%
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.