Snapshot & Combatants at a Glance
Hanibal Lectarr lost Rattlesnake in Zoohen. Fast read the value, location, final blow, damage leaders, attacker shape, and ship mix before drilling into fitting or the full attacker table.
Total Value0 ISK
Attackers2
Damage ShapeHeavy damage carry
Final BlowUnknown
Top DamageUnknown
Top Damage Share93.7%
Engagement Fingerprint
One pilot supplied most of the recorded damage.
Top corpBlood Raiders1 attacker(s)
Top alliance—No alliance data
Top Damage Stack
Killmail Coordinates
Time2020-03-26 20:43:57 UTC
Coords474 264 067 240 · -62 236 136 461 · -1 592 495 162 464
ConstellationMih
Dropped0 ISK
Destroyed0 ISK
Fitted Value0 ISK
Item Stacks32
Dropped15 stacks / 5,293 qty
Destroyed17 stacks / 63 qty
High Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Prototype 'Arbalest' Torpedo Launcher | 1 | 66.85K ISK | 66.85K ISK | Destroyed | |
| 'Arbalest' Rapid Heavy Missile Launcher I | 1 | 248.5K ISK | 248.5K ISK | Dropped | |
| Medium Energy Neutralizer II | 1 | 2.8M ISK | 2.8M ISK | Dropped | |
| 'Arbalest' Rapid Heavy Missile Launcher I | 1 | 248.5K ISK | 248.5K ISK | Dropped | |
| Caldari Navy Inferno Heavy Missile | 24 | 5.14K ISK | 123.3K ISK | Destroyed | |
| Caldari Navy Inferno Heavy Missile | 24 | 5.14K ISK | 123.3K ISK | Dropped | |
| Caldari Navy Inferno Heavy Missile | 24 | 5.14K ISK | 123.3K ISK | Dropped | |
| 'Arbalest' Rapid Heavy Missile Launcher I | 1 | 248.5K ISK | 248.5K ISK | Destroyed | |
| 'Arbalest' Rapid Heavy Missile Launcher I | 1 | 248.5K ISK | 248.5K ISK | Destroyed | |
| Caldari Navy Inferno Heavy Missile | 24 | 5.14K ISK | 123.3K ISK | Dropped | |
| Caldari Navy Inferno Torpedo | 36 | 2.47K ISK | 88.91K ISK | Dropped |
Mid Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| X-Large Shield Booster II | 1 | 2.82M ISK | 2.82M ISK | Dropped | |
| Cap Booster 3200 | 1 | 90.11K ISK | 90.11K ISK | Destroyed | |
| Heavy Capacitor Booster II | 1 | 1.78M ISK | 1.78M ISK | Destroyed | |
| Large Cap Battery II | 1 | 1.61M ISK | 1.61M ISK | Dropped | |
| Ionic Field Accelerator I | 1 | — | — | Destroyed | |
| Large Cap Battery II | 1 | 1.61M ISK | 1.61M ISK | Destroyed | |
| Ionic Field Accelerator I | 1 | — | — | Dropped | |
| Large Micro Jump Drive | 1 | 3.92M ISK | 3.92M ISK | Dropped |
Low Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Damage Control II | 1 | 706.6K ISK | 706.6K ISK | Destroyed | |
| Co-Processor I | 1 | 46.68K ISK | 46.68K ISK | Destroyed | |
| Missile Guidance Enhancer II | 1 | 914.9K ISK | 914.9K ISK | Destroyed | |
| Ballistic Control System II | 1 | 882.6K ISK | 882.6K ISK | Dropped | |
| Reinforced Bulkheads II | 1 | 755.7K ISK | 755.7K ISK | Destroyed | |
| Drone Damage Amplifier II | 1 | 1.39M ISK | 1.39M ISK | Dropped |
Rig Slots
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Large Core Defense Field Extender I | 1 | 8.17M ISK | 8.17M ISK | Destroyed | |
| Large Core Defense Field Extender II | 1 | 111.8M ISK | 111.8M ISK | Destroyed | |
| Large EM Shield Reinforcer II | 1 | 19.27M ISK | 19.27M ISK | Destroyed |
Drone Bay
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Wasp | 5 | 2.38M ISK | 11.88M ISK | Destroyed |
Cargo
| Item | Qty | Est. Each | Est. Stack ⓘ | Status | |
|---|---|---|---|---|---|
| Caldari Navy Inferno Heavy Missile | 2,189 | 5.14K ISK | 11.24M ISK | Dropped | |
| Navy Cap Booster 800 | 20 | 244.1K ISK | 4.88M ISK | Destroyed | |
| Caldari Navy Inferno Torpedo | 2,987 | 2.47K ISK | 7.38M ISK | Dropped |
The fit export keeps the main fitted modules compact for quick paste/use elsewhere.
Total Attackers2
Final BlowUnknown
Final Blow ContextLiminal Leshak · Unknown weapon
Top Damage ContextLiminal Leshak · 84,709 damage · 93.7%
| Pilot | Corp | Alliance | Ship | Weapon | Damage | % |
|---|---|---|---|---|---|---|
| Unknown | Unknown | — | — | 84,709 | 93.7% | |
| Unknown | Blood Raiders | — | — | 5,692 | 6.3% |
Showing top 25 attackers by damage so oversized fleet kills remain readable and fast. Final blow is highlighted.